Looking for MIPS programming guides/resources

General Programming help in C, C++ or ASM, Compiling / Debugging, and R3000A Central Processing Unit (CPU) information
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masterg0r0
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PlayStation Model: 7502

Looking for MIPS programming guides/resources

Post by masterg0r0 » November 17th, 2022, 8:33 am

Does anybody have any useful resources on programming in MIPS assembly for the PS1?
PSX Dev. Console: SCPH-7502 (PAL), MM3, Xplorer with Caetla 0.38.

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PlayStation Model: H2000/5502

Post by Administrator » November 17th, 2022, 12:50 pm

Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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masterg0r0
Active PSXDEV User
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Posts: 66
Joined: July 18th, 2021, 12:56 pm
I am a: Programmer
Motto: They see me rollin'
PlayStation Model: 7502

Post by masterg0r0 » November 18th, 2022, 3:33 am

Thanks
PSX Dev. Console: SCPH-7502 (PAL), MM3, Xplorer with Caetla 0.38.

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