no$psx Compatibility

Problems or feedback about the NO$PSX emulator by Martin Korth
Post Reply
PacoBelan
What is PSXDEV?
What is PSXDEV?
Posts: 3
Joined: June 6th, 2021, 5:40 am

no$psx Compatibility

Post by PacoBelan » July 26th, 2021, 10:08 am

Does anyone have a list of compatible games for no$psx? I saw that it was updated last August.

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2717
Joined: December 31st, 2012, 5:37 pm
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » July 28th, 2021, 4:30 pm

'NO$PSX' is basically dead. Use 'Xebra' for compatibility and 'PCSX Redux' for debugging.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

User avatar
szalay_1
Verified
Active PSXDEV User
Active PSXDEV User
Posts: 58
Joined: January 22nd, 2019, 5:21 am
I am a: Cheat Device Code Creator
PlayStation Model: 5502-7502
Location: Hungary
Contact:

Post by szalay_1 » July 30th, 2021, 2:45 am

do you haven't problem with PCSX Redux the controller configuration ?
still i cannot configure all usual buttons..
or i ignored something ?

User avatar
Administrator
Verified
Admin / PSXDEV
Admin / PSXDEV
Posts: 2717
Joined: December 31st, 2012, 5:37 pm
I am a: Shadow
PlayStation Model: H2000/5502

Post by Administrator » July 30th, 2021, 4:30 pm

szalay_1 wrote: July 30th, 2021, 2:45 am do you haven't problem with PCSX Redux the controller configuration ?
still i cannot configure all usual buttons..
or i ignored something ?
The author told me that the latest version can bind any key to the keyboard now (it's not fixed to Xbox controllers anymore by force).
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

Post Reply

Who is online

Users browsing this forum: No registered users and 8 guests