FreeWare/OpenSource PC Tools>
- probably best free tools
Sprites
http://tilestudio.sourceforge.net/
Map
http://www.mapeditor.org/
Music
http://www.milkytracker.org/
Paint
http://code.google.com/p/grafx2/
Palette Adjuster
http://onorisoft.free.fr/rdl.php?url=win/paladjust.zip
3D
http://www.blender.org/
PS: Can someone figure out how to use TSD from TileStudio and TMX from Tiled + include Allegro Library into
PSY-Q SDK?
Library
http://alleg.sourceforge.net/
FreeWare/OpenSource PC Tools.
FreeWare/OpenSource PC Tools.
Last edited by Matej on November 9th, 2013, 10:32 pm, edited 2 times in total.
Hi Matej, thank you very much for the links, I was just wondering about a sprite editor lately.
Concerning the Allegro library, I'm afraid that linking external libraries into the official devkit is not possible as the Psy-Q SDK is closely tight to the hardware. In theory you would need a middle layer of translation between the two.
By the way, I was also looking for a (game) "engine" ready made for PSone but I'm afraid that such a tool is not available as well.
The closest thing I've found is a thin wrapper library written by Orion_, it allows to ease a bit of pain and getting things up pretty quick.
Concerning the Allegro library, I'm afraid that linking external libraries into the official devkit is not possible as the Psy-Q SDK is closely tight to the hardware. In theory you would need a middle layer of translation between the two.
By the way, I was also looking for a (game) "engine" ready made for PSone but I'm afraid that such a tool is not available as well.
The closest thing I've found is a thin wrapper library written by Orion_, it allows to ease a bit of pain and getting things up pretty quick.
Ahh I understand... Thank you for nice link.
Anyways you can use that tools. They are
probably best from opensource/freeware what
I have found...
PS: Put here another similar tools links...
Anyways you can use that tools. They are
probably best from opensource/freeware what
I have found...
PS: Put here another similar tools links...
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