What's up, everyone? I just joined the discord server and I want to dive into PS1 development.
Before arriving here, I was basically playing around with the raylib framework and experimenting with Godot's GDNative since I learned C and C++ first and preferrably like to code in C at the moment. Other use cases are study-related, these being OpenCV and very few (almost no) parts of PostgreSQL. I also started to learn how to use Blender for modeling.
I am coding on Manjaro Linux, so I would like to know what framework or SDK could be used, preferrably for 3D graphics. I use Visual Studio Code as often as I can.
I also would like to know if there are some tutorials about programming - something like a Hello World demo.
Thanks in advance.
Where should I start?
- NeKommAlter
- What is PSXDEV?
- Posts: 1
- Joined: Nov 24, 2020
- I am a: Comp Sci student, working student
- Motto: Suffering is experience.
- Location: Germany
Where should I start?
The suffering is not punishment, but the very energy that produces all experiences.
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Administrator Verified
- Admin / PSXDEV
- Posts: 2691
- Joined: Dec 31, 2012
- I am a: Shadow
- PlayStation Model: H2000/5502
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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Verified
- C Programming Expert
- Posts: 161
- Joined: Oct 06, 2012
- PlayStation Model: SCPH-5502
- Contact:
There are modern alternatives to Psy-Q that newcomers should consider. I have listed all the options I am aware of on the following post.
Also, you might be also interested in source-level debugging. I released a fork of PCSX-r that allows this for any IDE supporting cross-debuggers such as mipsel-unknown-elf-gdb, including vscode. Please read the following post for more information.
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