New Nova wrote: ↑November 11th, 2018, 11:49 pm
For Yagotzirck, I just propose to do a full tutorial BECAUSE I can't find it on the internet (this is too specific). And it's not "for me", but for beginners, because if they learn with the tutorial, they will want to try themselves to make a game with what they learn.
You think I'm just someone asking you to teach me while I'm sitting in my couch. You think what you think, but if you think it, it's just that you DIDN'T UNDERSTAND what I mean about "Make A Full Tutorial For Beginners". Do you learn ANYTHING with the "Hello World Tutorial" ? NO. Because it's not a tutorial, it's just "hey, copy-paste the code and run it !", AND SO I think that a FULL tutorial for beginners will be cool. But you see the bad everywhere...
I don't see "the bad everywhere", I'm just being realistic
Since this full tutorial you talk about would be aimed towards beginners it means it'd have to explain everything into detail without taking anything for granted, and that means explaining stuff such as:
- Low-level/embedded programming (because at the end of the day, that's what PSX programming really is)
- MIPS architecture/assembly
- Fixed-point math (since the psx has no math coprocessor)
- Linear algebra
just to name a few off the top of my head; and, jesus christ, most (if not all) of those subjects would fill a book on their own!
Of course, this hypothetical "full tutorial for beginners" could skip all that stuff assuming you already know it and jump straight into PSX programming, but then the "full tutorial for beginners" would become a "full tutorial for intermediate users/CS graduates who already know their stuff and want to give PSX programming a go", and beginners wouldn't still be able to understand anything
TL;DR: It's impossible to do the tutorial you're asking for, for the simple reason that the prerequisites are by themselves a huge barrier for beginners and including them in the tutorial would be too much for both the author to write and the reader to grasp all at once.
Nobody's telling you that you can't make it or whatever, you're just being told that you have to make it on your own, possibly by starting with something simpler and with more information available such as PC programming and then build your way up from there; if, despite all things, you still want to start with the PSX and can endure being exposed to the stuff I mentioned all at once, then best of luck
