Search found 118 matches

by Xavi92
June 6th, 2017, 3:59 pm
Forum: CD-ROM
Topic: KSM-440BAM PSOne CD reader scratching
Replies: 9
Views: 5173

Re: KSM-440BAM PSOne CD reader scratching

The unit came as a complete deck. I only had to unplug the cables, place in the new unit and connect the cables again. It's also failing to work using other CD-ROMs.
by Xavi92
June 6th, 2017, 8:33 am
Forum: CD-ROM
Topic: KSM-440BAM PSOne CD reader scratching
Replies: 9
Views: 5173

Re: KSM-440BAM PSOne CD reader scratching

Today I have received my new KSM-440BAM, but my SCPH-102 unit still cannot read any CD-ROMs. You can see the CD does not touch the CD reader surface, so what could it be causing the problem?

by Xavi92
May 30th, 2017, 8:43 am
Forum: Homebrew (Homepage)
Topic: Airport - WIP
Replies: 21
Views: 30217

Re: Airport - WIP

Some more progress. This time, also a funny bug happening at the end of the video... :dance

by Xavi92
May 28th, 2017, 10:30 am
Forum: Homebrew (Homepage)
Topic: Airport - WIP
Replies: 21
Views: 30217

Re: Airport - WIP

Some more work :)

by Xavi92
May 21st, 2017, 10:14 pm
Forum: CD-ROM
Topic: KSM-440BAM PSOne CD reader scratching
Replies: 9
Views: 5173

KSM-440BAM PSOne CD reader scratching

Hi everyone, From one day to another, my SCPH-102 decided not to work anymore. The console features a one-year-old Chinese-manufactured KSM-440BAM CD reader. There seem to be two problems here: 1. I dissassembled the unit and I saw that the disk is not spinning freely since the two tiny screws below...
by Xavi92
May 5th, 2017, 7:15 am
Forum: Homebrew (Homepage)
Topic: [GGJ 2017] DeathBall
Replies: 13
Views: 10834

Re: [GGJ 2017] DeathBall

I have added a new, much lighter BIN/CUE image directly on Github (the other >100 MB image was not allowed by Github size limit constraints). Also, I have made some small bugfixes which should fix the hangs caused by loading files. Since y'all have stated that padding is not an useful technique, I w...
by Xavi92
May 5th, 2017, 12:01 am
Forum: Homebrew (Homepage)
Topic: [GGJ 2017] DeathBall
Replies: 13
Views: 10834

Re: [GGJ 2017] DeathBall

The image was made this big on purpose with garbage data (what is usually called like "padding"). I was told that it was easier for the PSX CD-ROM reader to read CDs with more data, and that even some commercial games used this tecnique, as well. On the other hand, Deathball was tested on PCSX-R, pS...
by Xavi92
May 3rd, 2017, 4:59 pm
Forum: Homebrew (Homepage)
Topic: [GGJ 2017] DeathBall
Replies: 13
Views: 10834

Re: [GGJ 2017] DeathBall

Any thoughts? :)
by Xavi92
May 2nd, 2017, 8:30 am
Forum: Homebrew (Homepage)
Topic: [RPG] Zia and the Goddesses of Magic
Replies: 40
Views: 29044

Re: [RPG] Zia and the Goddesses of Magic

My advice is not to take this too seriously. PS1 has always been a tough console for homebrew, hence the small community even in its golden age.
by Xavi92
May 1st, 2017, 1:13 pm
Forum: Homebrew (Homepage)
Topic: Airport - WIP
Replies: 21
Views: 30217

Re: Airport - WIP

Thanks a lot, Shadow! Your support is encouraging me to keep on this project. :)
by Xavi92
May 1st, 2017, 11:39 am
Forum: Homebrew (Homepage)
Topic: Airport - WIP
Replies: 21
Views: 30217

Airport - WIP

hr Airport (WIP) hr Username: Xavi92 Project Title: Airport Time to Complete: Still in progress SDK: PSXSDK Genre: Game Latest Release: - In Development: Yes Initial Release Date: - Last Date Updated: - Controller: DUALSHOCK Players: 2 Memory Card: 1 Block Languages: Eng Region: Currently PAL Burn ...
by Xavi92
April 28th, 2017, 5:09 pm
Forum: Homebrew (Homepage)
Topic: [RPG] Zia and the Goddesses of Magic
Replies: 40
Views: 29044

Re: [RPG] Zia and the Goddesses of Magic

In my opinion, modchipping has never been easier. One can get modchips for less than 10US$ and solder them in less than a few hours. It only requires you to be careful, but it's an easy task nevertheless. Shamefully though, although if PSX is actually being played a lot (see how many gameplay videos...
by Xavi92
February 12th, 2017, 6:05 am
Forum: Homebrew (General)
Topic: Kiiro - Yinja Story
Replies: 2
Views: 2653

Re: Kiiro - Yinja Story

maybe PSX1 (500 CDs with booklet, manual, signature) version too. forget it, you will sell less than 10. I made a 16bits RPG called Zia and the goddesses of magic, available on my website: http://orionsoft.free.fr/retroshop/ps1.htm I sold about 15 units ... same for my puzzle game Yopaz IceStar, ar...
by Xavi92
January 28th, 2017, 12:03 pm
Forum: Homebrew (Homepage)
Topic: [GGJ 2017] DeathBall
Replies: 13
Views: 10834

Re: [GGJ 2017] DeathBall

Added link to BIN/CUE image! Tested under real hardware (PSOne), PCSX-R and ePSXe.

Enjoy! :)
by Xavi92
January 27th, 2017, 9:17 am
Forum: Programming/CPU
Topic: Code debugging without real hardware
Replies: 7
Views: 4941

Re: Code debugging without real hardware

PCSX-R also allows console output. Just activate these two check boxes on "CPU Config" window:

Image

Could it be possible to modify PCSX-R's source code to allow ELF files with debugging symbols so as to run it using GDB? :shrug
by Xavi92
January 27th, 2017, 9:13 am
Forum: Homebrew (Homepage)
Topic: [GGJ 2017] DeathBall
Replies: 13
Views: 10834

[GGJ 2017] DeathBall

Me and a few mates participated on this year's Global Game Jam, and we decided to create a PS1 in less than 48 hours! The result was a 2-player versus arcade game featuring two beach balls fighting for their lifes! Source code link: https://github.com/Galbar/GGJ-2017 BIN/CUE image: https://github.co...
by Xavi92
January 13th, 2017, 7:36 am
Forum: Homebrew (Homepage)
Topic: [RPG] Zia and the Goddesses of Magic
Replies: 40
Views: 29044

Re: [RPG] Zia and the Goddesses of Magic

My copy of "Zia and the Goddesses of Magic" finally arrived yesterday. My collection is growing! :) https://s24.postimg.org/q3benjir9/IMG_20170112_205615.jpg https://s24.postimg.org/7mgzwq2t1/IMG_20170112_203903.jpg Such an impressive work you have done on this one. Everything fits perfectly into th...
by Xavi92
October 19th, 2016, 3:32 am
Forum: Homebrew (General)
Topic: PS1 Slideshow Program??
Replies: 3
Views: 2605

Re: PS1 Slideshow Program??

by Xavi92
October 5th, 2016, 5:47 am
Forum: Programming/CPU
Topic: Multi-threading in PSX
Replies: 4
Views: 3340

Multi-threading in PSX

Hello there, I was looking at Nocash PSX documentation and I noticed about the use of multi-threading in PSX games. I certainly know what multi-threading is and what advantages and disadvantages it brings, but... are there any known PSX commercial/homebrew game or app out there which actually made u...
by Xavi92
July 31st, 2016, 5:43 am
Forum: Homebrew (Homepage)
Topic: [RPG] Zia and the Goddesses of Magic
Replies: 40
Views: 29044

Re: [RPG] Zia and the Goddesses of Magic

I admire your dedication, Orion. Just take it easy and spread your work to every corner. :P