PS1 Menu+Trainer Tool v2.6
- scorpion2k81
- Active PSXDEV User
- Posts: 57
- Joined: Feb 24, 2022
- I am a: Programmer
- PlayStation Model: SCPH-5502
- Location: Italy
PS1 Menu+Trainer Tool v2.6
This tool automatically creates the basic project code for the custom menu and inserts the main.exe file into the game's bin / cue image without using other programs, works on windows 7-8-10 32bit and 64bit.
To use the program you need to download psy-q SDK and unzip it in the c directory.
The archive contains a pdf with the simple guide for the tool.
Menu Trainer Tool 2.6.2:
Tool: https://mega.nz/file/zdtS1Saa#outPP2OLo ... qNPab1GBIY
Cover v3: https://mega.nz/file/qYUiTYbI#Dw3hRAwhA ... POgzchndL0
(put the cvr.bin file and the tool in the same folder)
-----------------------------------
This tool has 2 main functions:
Standard:
- Add PAL/NTSC Selector
- Remove libcrypt (PAL) & action replay (NTSC) protection
- Add trainer codes
- Add TIM images
- Add MOD & HIT audio files
Advanced: (contains the standard functions plus these other functions)
- Custom background color
- Custom Font
- Add BMP & PNG images
- Add credits
thanks to:
Inc. - tutorial for custom menus with RNC files
Lameguy64 - mkpsxiso tool
Hitmen - Mod Player and mod2hit tool
Cebix - psximager tool
To use the program you need to download psy-q SDK and unzip it in the c directory.
The archive contains a pdf with the simple guide for the tool.
Menu Trainer Tool 2.6.2:
Tool: https://mega.nz/file/zdtS1Saa#outPP2OLo ... qNPab1GBIY
Cover v3: https://mega.nz/file/qYUiTYbI#Dw3hRAwhA ... POgzchndL0
(put the cvr.bin file and the tool in the same folder)
-----------------------------------
This tool has 2 main functions:
Standard:
- Add PAL/NTSC Selector
- Remove libcrypt (PAL) & action replay (NTSC) protection
- Add trainer codes
- Add TIM images
- Add MOD & HIT audio files
Advanced: (contains the standard functions plus these other functions)
- Custom background color
- Custom Font
- Add BMP & PNG images
- Add credits
thanks to:
Inc. - tutorial for custom menus with RNC files
Lameguy64 - mkpsxiso tool
Hitmen - Mod Player and mod2hit tool
Cebix - psximager tool
Last edited by scorpion2k81 on September 13th, 2023, 11:47 pm, edited 26 times in total.
- Dedok179
- Serious PSXDEV User
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- Location: Tula,RU
Looks good
. Although I have already made similar software for PS1, PS2, PSP and N64. Only did more control for those special cases when have to fix something manually
![Clapping :clap](./images/smilies/eusa/clap.gif)
- masterg0r0
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- Location: UK
Awesome work ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
PSX Dev. Console: SCPH-7502 (PAL), MM3, Xplorer with Caetla 0.38.
Computer: Compaq Armada 1750, Windows 98SE, Pentium II 333MHz, 256MB RAM, 40GB IDE HDD, ESS AudioDrive, CD Drive, 3.5" Floppy (broken).
Computer: Compaq Armada 1750, Windows 98SE, Pentium II 333MHz, 256MB RAM, 40GB IDE HDD, ESS AudioDrive, CD Drive, 3.5" Floppy (broken).
- scorpion2k81
- Active PSXDEV User
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- PlayStation Model: SCPH-5502
- Location: Italy
you need to know some assembler code, trainer posted by Inc uses codes starting with 30 and 80.
My tool is compatible with all action replay codes except those starting with D4, D5, D6, C0, C1 and C2
This is a guide for various action replay codes.
You do not have the required permissions to view the files attached to this post.
- scorpion2k81
- Active PSXDEV User
- Posts: 57
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- PlayStation Model: SCPH-5502
- Location: Italy
New update 1.4
- Added compatibility with trainer codes starting with values: C0, C1 and C2
- Fixed the creation of new iso with multitrack games, in some games the tool erased the audio tracks.
- Added compatibility with trainer codes starting with values: C0, C1 and C2
- Fixed the creation of new iso with multitrack games, in some games the tool erased the audio tracks.
- alimadhi
- Active PSXDEV User
- Posts: 58
- Joined: Aug 07, 2013
- PlayStation Model: DTL-H1101
- Location: From the Hell
Many of the codes works perfect with ePSXe emulator or Gameshark on orginal hardware but with your PS1 Menu+Trainer Tool will get bugs and glitches.scorpion2k81 wrote: ↑December 1st, 2022, 8:19 am New update 1.4
- Added compatibility with trainer codes starting with values: C0, C1 and C2
- Fixed the creation of new iso with multitrack games, in some games the tool erased the audio tracks.
For example:
Alone in the Dark - The New Nightmare (USA) (Disc 1)
#Unlimited Ammo
800BA64C 0080
with this code geting glitches in fmv
maybe the problem is in icarus.asm assembling the codes
![Image](https://i.ibb.co/yR4xNbh/alon.png)
- scorpion2k81
- Active PSXDEV User
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i tried the game with epsxe and duckstation , the assembler code works great with no glitchesalimadhi wrote: ↑December 18th, 2022, 10:10 pm Many of the codes works perfect with ePSXe emulator or Gameshark on orginal hardware but with your PS1 Menu+Trainer Tool will get bugs and glitches.
For example:
Alone in the Dark - The New Nightmare (USA) (Disc 1)
#Unlimited Ammo
800BA64C 0080
with this code geting glitches in fmv
maybe the problem is in icarus.asm assembling the codes
maybe you have a corrupted copy of the game?
Always use the tool starting from an unmodified iso game image.
- alimadhi
- Active PSXDEV User
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- PlayStation Model: DTL-H1101
- Location: From the Hell
can you please try with this code because it does not work with the (PS1 Menu+Trainer Tool)
#Unlock Cities
D01C1308 F809
801C130C 0000
Driver 2 (USA) (Disc 1)
its work with any emulator or gameshark hardware
- alimadhi
- Active PSXDEV User
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- Joined: Aug 07, 2013
- PlayStation Model: DTL-H1101
- Location: From the Hell
scorpion2k81 wrote: ↑December 19th, 2022, 10:18 am i tried the game with epsxe and duckstation , the assembler code works great with no glitches
maybe you have a corrupted copy of the game?
Always use the tool starting from an unmodified iso game image.
can you please try with this code because it does not work with the (PS1 Menu+Trainer Tool).
Driver 2 (USA) (Disc 1)
#Unlock Cities
D01C1308 F809
801C130C 0000
its work with any emulator or gameshark hardware
- scorpion2k81
- Active PSXDEV User
- Posts: 57
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- PlayStation Model: SCPH-5502
- Location: Italy
this tool uses cheats compatible with driver 2 (usa) (rev1)
- alimadhi
- Active PSXDEV User
- Posts: 58
- Joined: Aug 07, 2013
- PlayStation Model: DTL-H1101
- Location: From the Hell
this code for rev0scorpion2k81 wrote: ↑December 20th, 2022, 8:03 pmthis tool uses cheats compatible with driver 2 (usa) (rev1)
D01C1308 F809
801C130C 0000
can you find why this not work please
- scorpion2k81
- Active PSXDEV User
- Posts: 57
- Joined: Feb 24, 2022
- I am a: Programmer
- PlayStation Model: SCPH-5502
- Location: Italy
- alimadhi
- Active PSXDEV User
- Posts: 58
- Joined: Aug 07, 2013
- PlayStation Model: DTL-H1101
- Location: From the Hell
I appreciate that, good luckscorpion2k81 wrote: ↑December 21st, 2022, 4:45 amI checked the assembler code, there are some errors in handling D0 codes.
I try to correct them
- scorpion2k81
- Active PSXDEV User
- Posts: 57
- Joined: Feb 24, 2022
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- PlayStation Model: SCPH-5502
- Location: Italy
New update 1.5
- Fixed audio and picture handling function
- Fixed assembler code (C0, D0, D1, D2 and D3
- Fixed audio and picture handling function
- Fixed assembler code (C0, D0, D1, D2 and D3
Last edited by scorpion2k81 on December 26th, 2022, 8:48 am, edited 1 time in total.
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