From time to time I've been working on this project and I tought it would be a good a idea to create a short of worklog here and update it as the project goes.
I love 3d platformers and love the playstation/n64 era so in my spare time I started working on one of them.
I'm not going to go much into the gameplay details for the moment since at this stage is merely a prototype, these are the biggest features implemented:
New video update:
OLD Video: Video

-Custom Level format (Export from blender) with LOD
-Custom Model format (Export from blender) with animation
-LOD for the level (low poly + color vertex back, highy poly + textures front)
-Fully 360 Cam
-Collision (even though still glitches from time to time)
There is still plenty of things to do, I worked on this like 3/4h per month, so it will probably take a couple of months for the nex update, but well it's not that I'm in a rush

Hope you like it!