Post
by Administrator » November 7th, 2017, 2:25 pm
If I recall correctly, the owner of the disc managed to get it working, but it was just to see if it was actually possible still. I remember I asked for the disc image years ago, but he never released it (until now, but I've lost interest in it).
The keyboard input has got my attention though since I've been wanting to get a keyboard working on the PSX for years, and I have some assembly code which does just that. I just never got around to making the hardware to do so since there isn't really a point in having a keyboard if you can't do anything with it, which is why I'm keen on getting some sort of TCP/IP stack protocol going so that way we can connect over ethernet to a router and perhaps get onto IRC from a PSX as a crude test point since there are heaps of open source IRC clients we can port over. An ethernet card for the parallel port would work nicely I reckon.
Really though, I'd like to get my hands on a Sony SCPH-2000 and reverse it since it's 'genuine' Sony hardware and it'd be interesting to see how they implemented it. I mean, I managed to get Linux working on the PSX, so if it can run something like Lynx, then we can get onto the web better than this Lightspan disc could.
http://www.psxdev.net/forum/viewtopic.php?f=24&t=223
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.