PETSCOP: Restored [PS1 Homebrew]

General homebrew games, programs and PlayStation PS-EXE's
Post Reply
User avatar
NITROYUASH
Verified
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 127
Joined: Jan 07, 2018
I am a: Game Designer
PlayStation Model: SCPH-7502
Contact:

PETSCOP: Restored [PS1 Homebrew]

Post by NITROYUASH » October 27th, 2024, 9:53 pm


PETSCOP: Restored

Username: NITROYUASH
Project Title: PTSCOP
Time to Complete: 3+ years
SDK: Psy-Q
Genre: Game
Latest Release: Version 1.0 BETA-DEMO
In Development: Yes
Initial Release Date: 26-OCTOBER-2024
Last Date Updated: 26-OCTOBER-2024
Controller: STANDARD/DUALSHOCK
Players: 1
Memory Card: 4-13 blocks
Languages: Eng/Rus
Region: NTSC
Burn and Play: Yes
Executable Included: Yes
Source Included: No

PETSCOP: Restored is a playable Petscop recreation based on a Petscop Youtube Series.

Actually works on a real PS1 console.

Gameplay Video: https://youtu.be/0AyATNEH4_w

This is not a 100% recreation. The original series had some questionable gameplay decisions that worked well as a video series, but did not work in real gameplay. This version significantly improves gameplay elements of the original, and also adds new game mechanics and content. You don't even need to watch the original series to complete the game.

Features:

- 3 Difficulty Modes. "Standard Mode", for more classic experience with more friendly puzzles, or "Hard Mode" and "Extreme-Enigma Mode" for those who want to see more new content and more challenging puzzles.

- Introduced a new Inventory system and many new items to find. Items can be examined after pick up (and sometimes you need to do this to progress through the game).

- Improved and simplified TALK system.

- Gift Plane, Even Care, The Hub and Underground Area are mostly done and fully playable.

- 3D stereo sound in 3D environment with dynamic lighting.

- SDK that allows you to create own mods.

Requirements:

PS1 with modchip or a softmod to play Homebrews, or a PS1 emulator.

Credits:

Really Huge Big THANKS to LameGuy64! QLP File Format was created by him. I hope you're doing great today.

Thanks to ArthCarvalho Arthur! He created AGM File Format.

Thanks to all psxdev.net community!

Thanks to PSX.DEV Discord Group!

Petscop Textures by:

Giftscop

Public megasheet: u/998TheNewOrchestra

u/osyu

u/releskowitz

u/DoubleBurp

u/noogai223

u/rottenvenen

u/James9270

u/Chocolate2890

u/liammillay

u/_-marvin-_

Red

Lad

Wirelex

Ness

Elphont

Image
Image
Image
Image
Image
Image
Image
Image
Image

Download Game (CUE + BIN + DEBUG VER + SDK):
https://nitroyuash.itch.io/petscop-restored


User avatar
NITROYUASH
Verified
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 127
Joined: Jan 07, 2018
I am a: Game Designer
PlayStation Model: SCPH-7502
Contact:

Post by NITROYUASH » November 7th, 2024, 9:16 am

Updated to v1.1:

Game/Engine Ver: PREVIEW-DEMO v1.1
SDK Ver: v1.1

CHANGELOG:
https://nitroyuash.itch.io/petscop-rest ... 829562/v11

User avatar
NITROYUASH
Verified
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 127
Joined: Jan 07, 2018
I am a: Game Designer
PlayStation Model: SCPH-7502
Contact:

Post by NITROYUASH » December 10th, 2024, 6:27 am

Updated to v1.2:

Game/Engine Ver: PREVIEW-DEMO v1.2
SDK Ver: v1.2

CHANGELOG:
https://nitroyuash.itch.io/petscop-rest ... 847973/v12

Post Reply

Who is online

Users browsing this forum: No registered users and 4 guests