Hello, everyone.
The little black circle that holds the disc on my 5501 has had a tab broken off of it. I don't want to replace it with one from another PlayStation because I remember when I was younger, I always had the same problem breaking that little piece. I never broke one on the PlayStation 2 though, so I was thinking I would replace it with something like that. I figure I'll replace the motor too, since I'm seeing it all as on piece.
I was wondering if anyone else has had this problem in the past, or am I just slamming discs into it like a barbarian?
Simple Upgrade
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Shadow Verified
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Usually they eventually crack. It's normal. You can swap it with another, but depending on the shaft, it may not fit correctly. A fraction of a millimetre and it won't grip well. I'd look for replacements online that are labelled specially for the PSX. You will also need to make sure you get the height correct, because if it's too high or too low, the disc's ride height will be incorrect and the servo mechanics will have issues tracking.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
Thanks for the input, now I know this is a common problem. That's give me more reason to not go back with the original part. I guess it's time start measuring.
Another though: would happen if I replaced the motor with a faster one?
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Shadow Verified
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Nothing, because it wouldn't do anything more yet alone even work.ellison wrote:would happen if I replaced the motor with a faster one...
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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~PSXLoVeR95~ Verified
- Active PSXDEV User
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- I am a: Huge lover of PS1
You can use a spindle drive from a notebook (be carefull, should be in metal)
And for the RF-300a (motor spindle), with a WD-40 the drive should be more fast, also eliminate the motor gripping problem.
And for the RF-300a (motor spindle), with a WD-40 the drive should be more fast, also eliminate the motor gripping problem.
~ My PS Collection ~
4x SCPH-1000
2x SCPH-1001
7x SCPH-1002
1x SCPH-3000
1x SCPH-3500
1x SCPH-5000
1x SCPH-5501
1x SCPH-5502
2x SCPH-7000
2x SCPH-7002
1x SCPH-7500
1x SCPH-7501
2x SCPH-9000
1x SCPH-9002
3x SCPH-102
>>IT'S A SONY
4x SCPH-1000
2x SCPH-1001
7x SCPH-1002
1x SCPH-3000
1x SCPH-3500
1x SCPH-5000
1x SCPH-5501
1x SCPH-5502
2x SCPH-7000
2x SCPH-7002
1x SCPH-7500
1x SCPH-7501
2x SCPH-9000
1x SCPH-9002
3x SCPH-102
>>IT'S A SONY
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