Xplorer FX versus PSIO

BIOS, Controllers, Memory Cards, Serial I/O, Parallel I/O, etc.
Post Reply
Joji
What is PSXDEV?
What is PSXDEV?
Posts: 1
Joined: October 14th, 2019, 9:50 am

Xplorer FX versus PSIO

Post by Joji » October 16th, 2019, 9:47 am

I noticed on the PSIO website and the homepage of psxdev.net that it advertises PSIO as the "ultimate developers tool and invaluable as a debugger"

However I don't see much discussion or use as to the PSIO features and am wondering how this truly stacks up against Xplorer FX running Caetla.

Is there anything I would be missing out on by simply owning PSIO and not owning a Xplorer FX? :shrug

User avatar
Shadow
Admin / PSXDEV
Admin / PSXDEV
Posts: 2393
Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

Re: Xplorer FX versus PSIO

Post by Shadow » October 16th, 2019, 9:50 am

PSIO is good for testing ISO images which CAETLA cannot do, but the development tools seem to be getting an update soon so PSIO will probably act like CAETLA at some point :)
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest