GS PRO vs Xplorer FX

BIOS, Controllers, Memory Cards, Serial I/O, Parallel I/O, etc.
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Gradius
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GS PRO vs Xplorer FX

Post by Gradius » November 9th, 2012, 4:22 pm

What's the real difference between GameShark PRO and Xplorer FX ?

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Shadow
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Post by Shadow » November 10th, 2012, 1:01 am

The Xplorer FX had a bigger EEPROM than the other Xplorer (2 megabit) models, and allowed some more useful features while using CAETLA such as SPU RAM dumping.

I am not too familiar with the Gameshark hardware in all honesty.
All I know about the Gameshark line is it is a nightmare to get CAETLA running correctly on it because you need to build a FreeWing PCB for a Comms Link :lol:
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

Gradius
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Post by Gradius » November 10th, 2012, 2:54 pm

Well, I never had Xplorer FX before, only GS PRO.

I never used the comm link, only parallel port to find my own cheats. It worked fine back there, I still need to test with Win7 x64.

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