Post
by Administrator » September 26th, 2012, 11:24 pm
Sony was planning to release a modem for the PSX's serial port. It was never released...
A third party company instead was going to release their own version called the "SharkWire".
It was planned to come out for the PSX, but because N64 sales were so low on it, it was scratched.
"SharkWire Online will be available in all major electronic and toy retailers nationwide
beginning in September 1999. The SharkWire Online add-on kit will carry an MSRP of
$79.95 with a base service subscription of a highly affordable $9.95 per month."
http://en.wikipedia.org/wiki/SharkWire_Online
http://www.nesworld.com/n64/files/sharkwire1.pdf

Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.