Sony DTL-H2000 Troubleshooting, Info, Setup, Parts & Help
Thanks Shadow. It's not for real debugging but for demo purpose. Just to show how it's works to the public.
When I try to launch debbuger (dbugpsx.exe) with a running program from CD I have a Bus error message (busy) and I need to reboot the PC.
I don't know how to run the debugger in that case.
When I try to launch debbuger (dbugpsx.exe) with a running program from CD I have a Bus error message (busy) and I need to reboot the PC.
I don't know how to run the debugger in that case.
-
Shadow Verified
- Admin / PSXDEV
- Posts: 2670
- Joined: Dec 31, 2012
- PlayStation Model: H2000/5502
- Discord: Shadow^PSXDEV
I'm actually not sure if you can debug from the CD-ROM. I've never tried it (I'm missing the cable for my DTL-H2010 drive and I need to build one).
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
For those who are building compatible PC: -5V on ISA slots isn't needed.
@shadow Possible to re-add the broken images? Looking for specifics on the rigging the controller (to H2500 if it's any different)
-
Shadow Verified
- Admin / PSXDEV
- Posts: 2670
- Joined: Dec 31, 2012
- PlayStation Model: H2000/5502
- Discord: Shadow^PSXDEV
The images aren't broken. Not sure what you're talking about.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
All the pictures above this point work for me, then this is all I can see:
And a lot of 403's in the browser console.
*After reloading the page a few times, it looks like they will sometimes load and other ones will fail. And navigating from page 1 to 2 with the page links (not back button) will sometimes log me out. Not sure what's up with that.
And a lot of 403's in the browser console.
*After reloading the page a few times, it looks like they will sometimes load and other ones will fail. And navigating from page 1 to 2 with the page links (not back button) will sometimes log me out. Not sure what's up with that.
-
Shadow Verified
- Admin / PSXDEV
- Posts: 2670
- Joined: Dec 31, 2012
- PlayStation Model: H2000/5502
- Discord: Shadow^PSXDEV
Probably CloudFlare is doing something weird. Try again, I disabled some compression/traffic handler stuff.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
do i hava to short the pin (11:13 in the vidoe https://www.youtube.com/watch?v=y3aKAFafPoc&t=673s) if i use the cd emulator system card with the dtlh 2000?
-
Shadow Verified
- Admin / PSXDEV
- Posts: 2670
- Joined: Dec 31, 2012
- PlayStation Model: H2000/5502
- Discord: Shadow^PSXDEV
Yes. The only time you do not short it is if you have the CD-ROM drive connected to that port.bumpf wrote: ↑December 9th, 2022, 11:13 pm do i hava to short the pin (11:13 in the vidoe https://www.youtube.com/watch?v=y3aKAFafPoc&t=673s) if i use the cd emulator system card with the dtlh 2000?
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
- New Nova
- Active PSXDEV User
- Posts: 61
- Joined: Oct 27, 2018
- I am a: Collector, developper, artist
- Motto: RTFM
- PlayStation Model: DTL-H2000
- Location: France
- Contact:
For AV-22k, I don't know. It is possible that it serves the "Function Switching (pin 8)" of SCART (4:3 or 16:9 mode switching)
I did not test that out, so might be wrong.
As for DC OUT, it's for "Blank Switching" (pin 16) of SCART for enabling RGB. It is required for European TV. If not set, you will have composite video. You can wire up DC OUT straight to pin 16 without any resistor. Most CRTs will accept that. You can put 100 Ohm resistor if you want to be absolutely safe (brown-black-brown).
Development PC : Compaq PC, Intel Pentium III 600MHz, 256MB RAM, NVIDIA GeForce4 MX 440 (AGP)
Development Unit : DTL-H2000 board + DTL-H2010 CD-ROM drive
Retail Unit : SCPH-1002 + XplorerFX + caetla + modchip + activity LED mod
Development Unit : DTL-H2000 board + DTL-H2010 CD-ROM drive
Retail Unit : SCPH-1002 + XplorerFX + caetla + modchip + activity LED mod
Who is online
Users browsing this forum: No registered users and 4 guests