intro

Anything other than PlayStation content may be posted here
Post Reply
User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

intro

Post by gwald » January 5th, 2016, 10:34 am

Hi, psxdev's

Wow it's been a long time since looking at the PSX stuff, sadly not much around on the internet these days :cry:
I had my 2001 setup on a harddrive which crash 5 years ago and looking to get setup again.
I'm a Net Yarozee, I still have but it didn't get much use because I quickly moved to a gameshark and psydev :clap

I spent 3 hardcore months, 3D programming and 3D max.. :lol: and did some cool colour look up swapping with some mindcraft'esk modeling/animation.. programmer art really :crying


Good to see psxdev still going strong, I think the net yaroze/psydev was and still is an easier intro into 3D programming :praise compared to openGL/directX complexities anyway.


I got a action replay, and I think the xplorer (no label) carts and the PC comms ISA card (but no cable) but don't have an old PC :(


I guess most of you guys dev on your old PC's right :|


Cheers
Last edited by gwald on January 6th, 2016, 6:57 pm, edited 1 time in total.

User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

Re: intro

Post by gwald » January 6th, 2016, 2:36 pm

Shadow wrote:
gwald wrote: I'm having that issue, I got the 8bit ISA comms card, Action replay and (I think) an xplorer card... and a net yaroze.
I don't really want to use the yaroze stuff (slow) and I don't want to buy a PC that's 20 years old :lol:

Does a USB parallel port work?
ie:
http://www.jaycar.com.au/IT-Products/Co ... e/p/XC4847

if so with which comms software? PSXSerial?
Any help would be appreciated.
Cheers
Just use your Yaroze DTL-H3050 serial cable with PSXSERIAL.
If your computer does not have a RS232 (male DB9/COM1) port, use a USB to RS232 adapter.

If you want faster transfers with faster debugging, you'll have to get yourself an old computer with a parallel (male DB-25/LPT1) port that supports SPP mode and use your Xplorer/Xploder with CAETLA. I'm not going to explain how to set that up, because it's been covered many times before on the forums (use the 'Search' bar at the top).

If you have an Action Replay V3, you don't need the Comms Link (ISA card) to use it since DATEL added the communication layer in the V3 itself.
Hi, I didn't want to bump the UniROM thread
The two carts I have have the same software (so not xplorer like I thought), the top of the screen says:
Caetla ver .0.35 (c) 1997-2000 K-comm.

Is this what you meant by V3? do you know if these can communicate via LTP1 port?

I've found a USB Parallel LTP1 cable, it says Mode: SPP Mode (Support Printer only)
http://www.ebay.com.au/itm/Sunix-Utp102 ... SwcBhWVUiY

http://www.sunix.com/en/product_detail. ... 4&pid=1145



Anyone tryied using a a USB LTP1 on these carts?

User avatar
Shadow
Admin / PSXDEV
Admin / PSXDEV
Posts: 2332
Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

Re: intro

Post by Shadow » January 6th, 2016, 3:28 pm

viewtopic.php?f=54&t=139

Apparently the V3's can, but I never tried.
I still have one, but right now, I am much too busy to mess with that.

That SPP USB adapter is interesting... I wonder if it will work because that would be pretty cool.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

Re: intro

Post by gwald » January 6th, 2016, 6:21 pm

Shadow wrote:viewtopic.php?f=54&t=139

Apparently the V3's can, but I never tried.
I still have one, but right now, I am much too busy to mess with that.

That SPP USB adapter is interesting... I wonder if it will work because that would be pretty cool.
Well, I just bought one, so I'll let you know.

User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

Re: intro

Post by gwald » January 11th, 2016, 2:46 pm

Shadow wrote:viewtopic.php?f=54&t=139

Apparently the V3's can, but I never tried.
I still have one, but right now, I am much too busy to mess with that.

That SPP USB adapter is interesting... I wonder if it will work because that would be pretty cool.

I just got it now and plugged it in to the PC:
[22718.652346] usb 2-1.7: new full-speed USB device number 8 using ehci-pci
[22718.746541] usb 2-1.7: New USB device found, idVendor=067b, idProduct=2305
[22718.746546] usb 2-1.7: New USB device strings: Mfr=1, Product=2, SerialNumber=0
[22718.746549] usb 2-1.7: Product: IEEE-1284 Controller
[22718.746552] usb 2-1.7: Manufacturer: Prolific Technology Inc.
[22718.761071] usblp 2-1.7:1.0: usblp0: USB Bidirectional printer dev 8 if 0 alt 1 proto 2 vid 0x067B pid 0x2305
WinXP
Image

Image

This is correct right?
Shadow wrote:Well yeah, they will work with the ISA CommsLink because that's your missing parallel comms and voltage converter in the chain. If you didn't have that, you need to build a FreeWing. I have a really old scheme of that somewhere and I started on a PCB but that was years ago... I can't even remember where it is in the forums. Either way, it's a very limited setup. The Xplorer/Xploder is the best as far as the old parallel port stuff goes. It's funny how you said every cartridge works, because I have some cartridges that have a DB-25 port, but when I opened the case and looked at the PCB, only the grounds were soldered.

Anyway, the Xplorer doesn't need to go through the CommsLink ISA card. The problem would be you're using an OS higher than Windows 98, or your DB-25 cable is wired wrong. Your parallel port must also be on address 0x378 and set to SPP mode in your BIOS. The IRQ doesn't matter.

Image

araya wrote:I have one those mp3 player carts, it's just i don't how to dump cart roms with my currrent ezoray sysytem.
You can dump the ROM from the PIO addressing and transmit it via RS232. Just need to do a bit of programming ;)
You do not have the required permissions to view the files attached to this post.

User avatar
sicklebrick
C Programming Expert
C Programming Expert
Posts: 176
Joined: July 17th, 2013, 9:32 pm
I am a: Chocolate-fueled pug fetish robot.
Location: Scotland

Re: intro

Post by sicklebrick » January 20th, 2016, 3:03 pm

I guess maybe even though it's SPP, it's not as fast as an EPP or ECP port? On my mobo's BIOS I have to select at least ECP before I get any kinda stability

Have you tried with both Caetla and XPlorer ROMs btw? They both use pretty different protocols. (XPlorer being a fucking nightmare with a lookup table and Caetla using 2 pins instead I think). Maybe one will work a little better than the other?

Interesting links:
http://retired.beyondlogic.org/spp/parallel.htm
http://computer.howstuffworks.com/parallel-port2.htm

Here's my settings on Win7 btw:
Image
You do not have the required permissions to view the files attached to this post.

User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

Re: intro

Post by gwald » January 20th, 2016, 11:06 pm

Hey man,
Ah, my screen shots were of winXP virtualbox... and it got tricked into thinking it had a LTP when it doesn't :/
The actual USB to LTP adaptor has no I/O memory no IRQ, same with the USB to serial.
And going by what I've seen most PSX coms software require an I/O address and an IRQ... so that's the problem.
So, no.. haven't tried it anymore.
If anyone wants me to test the USB adapters with a coms software that doesn't require I/O or IRQ, I'll be happy to tho.
But I doubt it exists :(

But, I'd rather just start dev'ing on my NY, especially now that I got the SDK working on linux :P

User avatar
sicklebrick
C Programming Expert
C Programming Expert
Posts: 176
Joined: July 17th, 2013, 9:32 pm
I am a: Chocolate-fueled pug fetish robot.
Location: Scotland

Re: intro

Post by sicklebrick » January 21st, 2016, 8:51 am

Hahah, at least you have something to work with now :D

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest