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[INTRO] ESTYREN

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[INTRO] ESTYREN

Postby t0rxe » June 11th, 2013, 1:57 pm



PlayStation 1 Intro - ESTYREN



Username: t0rxe
Project Title: ESTYREN
Time to Complete: 9 weeks
SDK: Psy-Q
Genre: Intro
Latest Release: Version 1.0
In Development: No
Initial Release Date: 09-JUNE-2013
Last Date Updated: 09-JUNE-2013
Controller: N/A
Players: N/A
Memory Card: N/A
Languages: Eng
Region: Auto
Burn and Play: Yes
Executable Included: No
Source Included: No



This was an intro I made for the Flashback 2013 demoscene.
It placed first in the 'wild' category.
Flashback 13 Results: http://pouet.net/results.php?which=1566&when=13

This intro will not run correctly on any emulator. You may still try if you wish.
It will have sync problems and the music at the end will not fade out.
You must run it on real hardware, or watch the video below.


Scroller:
Code: Select all
HELLO DEFAME! THIS IS MY INTRO FOR THE 2013 FLASHBACK DEMOSCENE AT SYDNEY AUSTRALIA!

THIS INTRO TOOK ME 3 MONTHS TO PROGRAM (21/MARCH/2013 - 23/MAY/2013), AND IS CURRENTLY RUNNING ON THE ORIGINAL PLAYSTATION 1 HARDWARE.

I WOULD LIKE TO PERSONALLY THANK [SONY COMPUTER ENTERTAINMENT] FOR DEVELOPING THE PLAYSTATION ........................................ [XORLOSER] FOR HIS ALL OF HIS HELP, AS THIS INTRO WOULD NOT HAVE BEEN POSSIBLE WITHOUT HIM. YOU'RE A LEGEND MATE ........................................ [JIHAD] AND [GROEPAZ] OF HITMEN FOR USEFUL DOCUMENTATION ........................................ [SILPHEED] FOR THE PSX HITMOD PLAYER ........................................ [INC^LIGHTFORCE] OF THE LEGENDARY PARADOX GROUP FOR HELP ON THE CONTINUOUS SCROLLER CODE ........................................ [ARTCHELL] FOR DRAWING THE LOGO, SPRITES AND BACKGROUND ON THIS INTRO ........................................ [CAPTIN] FOR CREATING THIS AWESOME MODULE (MOD.ELECTRIC_DRUG) ........................................ [DARK-SHOW] FOR HELPING ME WITH ASSEMBLY CODE ........................................ [CAMMY] FOR GIVING ME THE IDEA AND CHALLENGE OF MAKING AN INTRO FOR FLASHBACK IN SUCH SHORT TIME ........................................ [ENDLESS] FOR TESTING ESTYREN ........................................ [DEFAME] FOR KEEPING THE SCENE ALIVE.

IF YOU WANT TO MAKE PLAYSTATION 1 GAMES OR INTROS SUCH AS THIS, CHECK OUT HTTP://PSXDEV.NET/

THE PSXDEV IRC CHANNEL MAY BE FOUND ON THE EFNET SERVERS AT #PSXDEV.
         
"LONG LIVE THE SYDNEY DEMOSCENE!"

(I found a mistake in the text above... "FOR HIS ALL OF HIS HELP". Oh well. Too late to change now :?)



Image

Image



CUE + BIN: http://psxdev.net/homebrew/files/estyren.zip
"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"
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t0rxe
Expert PSX Programmer
Expert PSX Programmer
 
Posts: 140
Joined: 19th Dec 2012
Location: Australia
IRC: t0rxe
Motto: /\OX[]
PlayStation Model: SCPH-5502

Re: [INTRO] ESTYREN

Postby inc^lightforce » June 12th, 2013, 7:47 am

Big Congrats for the Win. A good and solid code work and nicely done.
But 3 Month for coding is a hard long time :)

Thanks for the greetings in your Shouts to me.

i made last Weekend a cool 3d PS1 Demo but i need to finish a cool Logo and the 3D Models need to be mapped with a texture.

At the moment i must finish 2 Cracktros for windows OS. after this i'll publish the brand nu one in here.

Your Demo runs good with EPSXE

later
my coding page/ forum at:
http://aftermath-creations.net/
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inc^lightforce
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Posts: 145
Joined: 7th Mar 2013
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I am a: Programmer, Artist, Gamer
PlayStation Model: Black
Skype: a5recordings

Re: [INTRO] ESTYREN

Postby ddoodm » June 22nd, 2013, 5:30 pm

Just saw this; amazing work!! Loved the cube and the neat fade-in at the end. Can't wait to see more mate, that was awesome. :) Has to be the most polished demo I've seen. Keep it up!

(Your prize is really cool!)
^____________^
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ddoodm
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