just a side thought in my mind these days.
I was evaluating a PSP or a PSVITA in my letter to Santa, but I know nearly nothing of these two great piece of hardware from the point of view of a hobby developer with little free time.
I'd like a mobile console for this usage scenario: 90% programming/learning, 10% playing.
I don't care if the device is near its end of shelf life.
The choice would be: C programming for PSP, C# programming for PSVITA (PSVITA is not accessible in a low level language).
I tried to pinpoint advantages and disadvantages, but there are many doubts ("?"), I'd like to clear out. Can you help me?
Basically I like the freedom of PSP but the hardware of the PSVITA should be a lot more fun to code.
PSP PRO
- Open platform, easy homebrew deployment? Latest 6.60 official firmware can be patched with PRO CFW 6.60C2
- wide games portfolio
- emulator available
- active developer community?
PSP CONS
- Difficult access for homebrew programming?
PSVITA PRO
- longer lifespan (although commercially almost dead)
- can run PSP homebrew on it? (PSP play is relying on hacks that can be patched by Sony anytime)
- interesting hardware for tinkering
- emulator available in official SDK?
- is there a developer community?
PSVITA CONS
- A bit more expensive
- ugh. Yet another programming language to learn (C#)
- Sony wants you to be an active developer (quote: "If the activated device does not reach to SCE server for 30 days consecutively, the device will be deactivated automatically.")
- Sony wants a cut on your hobby (quote: "By purchasing a PSM Publisher License, you can test your PSM Application on the PlayStation®Vita system and/or PS Certified devices"), although as of May, 2013 they have extended the promotional period and there's no tax to be paid.
I'd like your comments on the subject

thanks