Post
by Administrator » October 15th, 2017, 8:42 pm
Learn basic C and make simple computer programs, and then start to look at the Sony examples and start to mess around with programs on the PSX. The 'Hello World' demo is a good place to start. Try drawing 2D polygons in it next based off of the Sony examples (just copy and paste the library functions and learn what they are doing). Then, try playing MOD music using the HitMod library by 'HITMEN'. Once you've done that, you can try adding a sine text scroller.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.