I'm a (mostly) C# programmer, and I want to get into PSX and pocketstation development.
I also have good knowledge in Atmel micros and Arduinos - there may be some hardware hacking down the line!
Now all I need is to find me a good PSX to get my development environment up and running.
Hello
I've had a read about how to get the software side of it up and running, but I'm still not 100% sure on how to get the playstation connected to my pc. Apparently I'm waiting for the PSX blaster...t0rxe wrote:http://psxdev.net/help/psyq_install.html
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- PlayStation Model: H2000/5502
Just wait for the PSX Blaster or get the slower and cheaper PSX RS-232 here.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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