Search found 254 matches

by sickle
April 29th, 2015, 12:43 am
Forum: Work Logs & Projects
Topic: CRT RGB Modification/Hack [56K Warning]
Replies: 36
Views: 134605

Re: CRT RGB Modification/Hack

It's not daft if it works ^^
by sickle
April 28th, 2015, 8:11 pm
Forum: Work Logs & Projects
Topic: CRT RGB Modification/Hack [56K Warning]
Replies: 36
Views: 134605

Re: CRT RGB Modification/Hack

Still laughing at this bit:
Image
by sickle
April 27th, 2015, 6:18 am
Forum: Members Downloads
Topic: CatFlap for Win7
Replies: 8
Views: 20619

Re: CatFlap for Win7

Super handy, thanks :D
by sickle
April 27th, 2015, 6:09 am
Forum: Members Downloads
Topic: UniROM 8.0.K - GDB Debugging, install/backup to/from memory card, homebrew from memcard, etc
Replies: 616
Views: 5422451

UniROM 8.0.K - GDB Debugging, install/backup to/from memory card, homebrew from memcard, etc

https://github.com/JonathanDotCel/unirom8_bootdisc_and_firmware_for_ps1/raw/master/social_card_PNG.png Been a long time coming, but here's the first tentative release of Unirom 8! It comes as a BootDisc (green) and ROM (blue) combo. Both have the import player, serial tools, hex editor, flappy cred...
by sickle
April 26th, 2015, 6:59 am
Forum: Competition #03 (Codeblast '14)
Topic: Competition #03 (Codeblast'14) - Marilyn: In the Magic World
Replies: 16
Views: 173260

Re: Competition #03 (Codeblast'14) - Marilyn: In the Magic W

Whoa, that was thoroughly awesome :D
Thanks for sharing!
Considering how well it does platformers, I'm kinda saddened that there weren't a lot like this on the PS1!
by sickle
April 25th, 2015, 3:45 am
Forum: Work Logs & Projects
Topic: ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm
Replies: 6
Views: 12307

Re: ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm

Ty muchly - some really interesting stuff in there :D
by sickle
April 24th, 2015, 10:56 pm
Forum: Work Logs & Projects
Topic: ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm
Replies: 6
Views: 12307

Re: ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm

Lol, just a turn of phrase; figured it would translate to Aussie English :p

Image


But yeah, if it's no hassle, it'd be pretty awesome to see any others you've found ^^
by sickle
April 18th, 2015, 4:03 pm
Forum: Research
Topic: How to dump your CDROM BIOS (Firmware)
Replies: 144
Views: 428512

Re: How to dump your CDROM BIOS (Firmware)

Ah, no, not me. I am an ASM programmer. I am not doing HLL stuff, never, no chance. I am now certain that you're a lovable eccentric. Got me thinking about the differences between the PS1/PS2 though. Every few revisions on the PS1, you'd have to use slightly different disk swap timing... (going som...
by sickle
April 18th, 2015, 10:46 am
Forum: Work Logs & Projects
Topic: ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm
Replies: 6
Views: 12307

ASM Demo: Magical Assmbler Spooky Ectoplasmic Gloop Gasm

50 Ahoyhoy I haven't done much PSX-related recently, and got the craving for a little assembly. I kinda wanted to finish off ROMProd's upload/download feature, but don't have a working parallel port, so I've been doing this for a few days. Bliss =) Not sure I'll get around to finishing it, but it w...
by sickle
September 22nd, 2013, 4:01 pm
Forum: Work Logs & Projects
Topic: Super Mario Bros PSX
Replies: 6
Views: 15503

Re: Super Mario Bros PSX

Any updates on this little gem?
by sickle
August 3rd, 2013, 8:45 pm
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] Action Replay Control Program Source Code
Replies: 1
Views: 20433

Re: Action Replay Control Program Source Code

Cheers - I didn't realise he'd released the PC end of things for this - I already have the PSX code intergrated into RomProd, so this should be awesome :)
by sickle
August 3rd, 2013, 7:21 am
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29449

Re: Custom ROM creation issues.

Just a little project update: -Got pad input working pretty nicely -Menu options! Circle to return to BIOS for example, Triangle to boot xFlash or *.exe -Got a bit of a gui up and running, just some lines and gouraud shaded quads -Got some sprites working (as above, needs to be copied to RAM) -Sprit...
by sickle
July 30th, 2013, 5:07 am
Forum: Documentation
Topic: MIPS R3000 Instruction Set and Advanced Machine Documents
Replies: 8
Views: 73707

Re: MIPS R3000 Instruction Set and Advanced Machine Document

Thanks man, nice list - here are a few I found pretty useful:
http://www.cs.umd.edu/class/sum2003/cmsc311/Notes/ (Scroll to mips section, there's a pretty good introduction)
http://en.wikipedia.org/wiki/MIPS_architecture (seems kinda obvious, but the assembly section is invaluable)
by sickle
July 30th, 2013, 4:50 am
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 211235

Re: PSX CD-Player only Project

But but.. where's the sexy Chun Li pic? :(
by sickle
July 30th, 2013, 4:48 am
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29449

Re: Custom ROM creation issues.

Lol, might be a good way to get some use out of my pile of gameshark clones - I don't have a serial cable or anything though :( Guess I could just use an Arduino? I'll think of something amusing to do :D
by sickle
July 29th, 2013, 7:03 pm
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29449

Re: Custom ROM creation issues.

Hoot cheers again. At the risk of cross posting - I figured I'd update here. (It feels like the right thing to do). Fixed Booting: http://www.psxdev.net/forum/viewtopic.php?f=60&t=393 Not sure what to fiddle with next.... converting hitmod, dual booting custom exe + XFlash (timesaver!), some bas...
by sickle
July 29th, 2013, 6:57 pm
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 211235

Re: PSX CD-Player only Project

Cool, very helpful - thanks :) Only took a bit of patching (register names, explicitly loading the jump table), but it boots perfectly now! I initially thought it was something SPU relted as some demos like Sadtro would still run but lag like the SPU was causing some kinda blocking. I suppose it's p...
by sickle
July 29th, 2013, 4:46 pm
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 211235

Re: PSX CD-Player only Project

Hah, awesome!
Cheers Shadow :D - I'll get to work figuring that out!
Where did you disassemble it from btw?
by sickle
July 27th, 2013, 8:11 pm
Forum: Examples (Psy-Q)
Topic: TIM 640x480 Example
Replies: 2
Views: 24058

Re: TIM 640x480 Example

Totally what I was looking for, thanks!