Search found 229 matches
- August 23rd, 2020, 7:04 am
- Forum: Hardware
- Topic: TTY output with real hardware (how ?)
- Replies: 3
- Views: 9794
Re: TTY output with real hardware (how ?)
The actual hardware that works with the boot ROM debug console code is a Motorola 68681 DUART mapped to 0x1f802000-0x1f80207f - there doesn't seem to be any chip select for this, so you have to decode the address yourself. The DTL-H2000 has some logic on it that implements just enough of this ...
- August 17th, 2020, 4:50 am
- Forum: Hardware
- Topic: 17w VS 10w: is there a difference?
- Replies: 1
- Views: 14512
Re: 17w VS 10w: is there a difference?
OK, this is serious necroposting, but in case anyone else has the same question the answer is basically no.
It's just a difference in the way that UL used to calculate nameplate power ratings compared to pretty much anyone else in the world. This especially tended to show up on small switch mode ...
It's just a difference in the way that UL used to calculate nameplate power ratings compared to pretty much anyone else in the world. This especially tended to show up on small switch mode ...
- August 17th, 2020, 4:36 am
- Forum: Hardware
- Topic: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
- Replies: 71
- Views: 318126
Re: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
My guess is that you accidentally shorted something and blew a fuse - they are the little black devices with reference designations starting with "PS" (Like "PS602") that are on the lower left corner of the board near the socket that connects to the power supply.
Try powering the unit up and ...
Try powering the unit up and ...
- August 17th, 2020, 4:26 am
- Forum: Software & Hardware Trading
- Topic: PSXSERIAL USB Cables
- Replies: 16
- Views: 81433
Re: PSXSERIAL USB Cables
Try asking dahans42 if he has any left - he was selling them at one point.aeromaxx wrote: July 15th, 2020, 6:06 pm Extremely late to the party, and also sorry for resurrecting a really old thread, would anyone happen to know where I could get one of these already premade for me?
- August 16th, 2020, 4:02 pm
- Forum: Hardware
- Topic: [Hardware Mod] 8MB in (PU-18) Retail PSX
- Replies: 108
- Views: 348191
Re: [Hardware Mod] 8MB in (PU-18) Retail PSX
Yeah, that's the correct setting - obviously, that software will only work with an FTDI chip and if you're using some other USB->serial adapter you will need to invert the lines using hardware.
I've used these things just wired directly to link cables set up like that successfully with SIOCONS ...
I've used these things just wired directly to link cables set up like that successfully with SIOCONS ...
- August 16th, 2020, 12:55 am
- Forum: Hardware
- Topic: [Hardware Mod] 8MB in (PU-18) Retail PSX
- Replies: 108
- Views: 348191
Re: [Hardware Mod] 8MB in (PU-18) Retail PSX
Update: I have performed the upgrade and wire work on the bottom of the board. The console appears to be working perfectly normal so I believe this *could* potentially be a complete success using the above-mentioned "MT4LC2M8E7TG-6 S" ICs. Unfortunately I haven't yet managed to get PSXSERIAL to ...
- August 15th, 2020, 1:15 am
- Forum: Yaroze SDK
- Topic: Missing Access Card
- Replies: 3
- Views: 27974
Re: Missing Access Card
Hi there,
New poster to the forum; just wondering does anyone know of a solution for a missing access card?
Is it possible to modify a stock PS1 memory card to act as a Net Yaroze Access Card? Or is there some other solution other than waiting for a few years for an access card to show up on ...
- August 10th, 2020, 5:30 pm
- Forum: Hardware
- Topic: [Hardware Mod] 8MB in (PU-18) Retail PSX
- Replies: 108
- Views: 348191
Re: [Hardware Mod] 8MB in (PU-18) Retail PSX
I plan to try out this mod with a similar tactic- buying a SODIMM stick with potentially compatible ICs and desoldering them with a hot air station. The specific stick I've ordered is labled "HYMIB20016 IBM EQUIV 92G7341 16MB 144PIN EDO SODIMM". It's double-sided with four ICs per side. Going by ...
- August 10th, 2020, 12:44 pm
- Forum: Research
- Topic: Old 160pin GPU Pinout & Rendering Differences
- Replies: 8
- Views: 48631
Re: Old 160pin GPU Pinout & Rendering Differences
The CPU date code seems to be week 14, 1996 - which given the manufacture date of the unit suggests it's been replaced at some point.
There is also an AQ CPU stepping which I've only ever seen on PU-7 boards from SCPH-1000s
There is also an AQ CPU stepping which I've only ever seen on PU-7 boards from SCPH-1000s
- July 22nd, 2020, 2:14 pm
- Forum: Psy-Q SDK
- Topic: Psy-Q SDK Legal Status
- Replies: 9
- Views: 39093
Re: Psy-Q SDK Legal Status
Well, I think actually Psy-Q has violated copyright law as well. I think ccpsx is based on gnucc. gnucc's license mentions that anyone asking for the source of ccpsx should get it for free, and that they have the right to redistribute it too. I don't know about the other tools included in the SDK ...
- July 22nd, 2020, 11:11 am
- Forum: General Chat & Messaging
- Topic: SCPH-1001 weird PCB module
- Replies: 3
- Views: 8260
Re: SCPH-1001 weird PCB module
hey TriMesh, thanks for the reply, i asked about this board in the discord #hardware channel and was told the same thing, i guess its pretty rare, i haven't seen one before.
Yeah, I think by the time the PlayStation came out the TVs that used the specific sync separator circuit that had a ...
- July 15th, 2020, 7:16 pm
- Forum: General Chat & Messaging
- Topic: SCPH-1001 weird PCB module
- Replies: 3
- Views: 8260
Re: SCPH-1001 weird PCB module
It's an official modification carried out by Sony. There were some TVs (notably some Zenith models) that didn't like the sync the PlayStation produced and that board changed the way the composite sync was produced to fix the problem.
If you phoned up the service line and complained that the image ...
If you phoned up the service line and complained that the image ...
- May 15th, 2020, 1:10 am
- Forum: Hardware
- Topic: PSone - What kind of mod is this?
- Replies: 8
- Views: 16397
Re: PSone - What kind of mod is this?
Yeah, that makes sense - in that case presumably there is an IR receiver somewhere and that little board is just reading the IR stream and simulating pushing buttons on the controller.
- May 14th, 2020, 9:35 pm
- Forum: Hardware
- Topic: PSone - What kind of mod is this?
- Replies: 8
- Views: 16397
Re: PSone - What kind of mod is this?
Yeah, it's a Video CD player board - the CL680 is one of the original single-chip VCD player devices. I suspect that board marked "PS2DVD" is a modchip and the marking is just camoflage.
The wires connected to the memory card socket are so the board can read the controller - the pins for the ...
The wires connected to the memory card socket are so the board can read the controller - the pins for the ...
- February 25th, 2020, 6:41 pm
- Forum: General Chat & Messaging
- Topic: DTL-H1101 Laser replacment..?
- Replies: 1
- Views: 7340
Re: DTL-H1101 Laser replacment..?
At this point, unfortunately most of the CD drive mechanisms available on places like eBay are basically junk. The production stopped a long time ago and anything that gets put together now is most likely going to be using parts that are either recycled or were rejected back in the day for some ...
- January 30th, 2020, 5:30 pm
- Forum: General Chat & Messaging
- Topic: Which replacement laser for which revision?
- Replies: 5
- Views: 27748
Re: Which replacement laser for which revision?
It's easiest to base in on the main board type.
PU-7 and PU-8 machines used either KSM-440AAM or KSM-440ACM
PU-18 and PU-20 used KSM-440ADM
PU-20 and PU-22 used KSM-440AEM
PSone used KSM-440BAM
You can freely interchange KSM-440AAM, KSM-440ACM and KSM-440BAM because the cables are the same
The ...
PU-7 and PU-8 machines used either KSM-440AAM or KSM-440ACM
PU-18 and PU-20 used KSM-440ADM
PU-20 and PU-22 used KSM-440AEM
PSone used KSM-440BAM
You can freely interchange KSM-440AAM, KSM-440ACM and KSM-440BAM because the cables are the same
The ...
- January 29th, 2020, 6:15 pm
- Forum: Input/Output
- Topic: PSX Keyboard and Mouse Adaptor (SCPH-2000 Prototype)
- Replies: 67
- Views: 292128
Re: PSX Keyboard and Mouse Adaptor (SCPH-2000 Prototype)
One interesting thing is that it's using a mask-programmed 68HC05 - which would normally imply these were made in quite large quantities. Makes you wonder where they all went.
- June 1st, 2019, 12:23 am
- Forum: Miscellaneous & Off Topic
- Topic: Compiling: beatmania APPEND 5thMIX -Time to get down-
- Replies: 7
- Views: 43284
Re: Compiling: beatmania APPEND 5thMIX -Time to get down-
That looks more like a linker error than anything from the preprocessor.
- May 15th, 2019, 4:59 pm
- Forum: General Chat & Messaging
- Topic: Yet Another New User!
- Replies: 7
- Views: 16034
Re: Yet Another New User!
You can try looking on Orion's website at http://onorisoft.free.fr/psx/tutorial/tuto.htm - he's got some helpful information on how to develop for the PSX using less ancient OSes 

- May 10th, 2019, 10:41 am
- Forum: General Chat & Messaging
- Topic: Disc burning problems
- Replies: 4
- Views: 11387
Re: Disc burning problems
The lockups when running Unirom sounds like a weak optical drive. I would tend to say the other stuff is related to the drive too, but I can't explain the problems with running the images in an emulator that way.
One thing to note is that the CD drive in the PSX is an old design and has a fixed ...
One thing to note is that the CD drive in the PSX is an old design and has a fixed ...