I had huge problems with that one lol
It broke my workflow and it took me a day to find out that combine2 didn't work 100% :/
Anyway, i've combined all the source code to make a single exe.. which works very well for me, in winXP+ and win98
Thank again for the code
Search found 282 matches
- February 11th, 2016, 5:28 pm
- Forum: Members Downloads
- Topic: My General Purpose makefile for Psy-Q PlayStation Projects
- Replies: 10
- Views: 21652
- February 5th, 2016, 10:24 am
- Forum: Miscellaneous & Off Topic
- Topic: Configuring C::B for Psy-Q
- Replies: 8
- Views: 58632
Re: Configuring C::B for Psy-Q
I didn't see this thread before, but over the weekend I got C::B working on my NY tool chain. It's similar to how I did it. The hacky way of doing it was just using gcc -c *.c [youtube]http://www.youtube.com/watch?v=3JlMLErGTcY[/youtube] Then I got it working with separate gcc and ld commands [youtu...
- February 5th, 2016, 10:16 am
- Forum: Members Downloads
- Topic: My General Purpose makefile for Psy-Q PlayStation Projects
- Replies: 10
- Views: 21652
Re: My General Purpose makefile for Psy-Q PlayStation Projec
SCPH-1002 wrote:@ gwald
In case that is what you looking for
Wow nice one man! thanks heaps
No more dosbox for me
- February 2nd, 2016, 9:38 am
- Forum: Members Downloads
- Topic: Tim2View by Lab 313
- Replies: 5
- Views: 15690
Re: Tim2View by Lab 313
If you have any questions, or feature requests, please post them at our forum, or here.) Excellent tool!! Thanks for sharing this. I found it can read uncompressed zip files (stored only) which is cool and displays a lot of info And can export TIM's to PNG !!! Very useful :clap Source code in pasca...
- February 2nd, 2016, 9:08 am
- Forum: Graphics/GPU
- Topic: How to make your own TMD for BootEdit
- Replies: 1
- Views: 9091
- February 2nd, 2016, 8:48 am
- Forum: Examples (Psy-Q)
- Topic: 3D FPS Example
- Replies: 43
- Views: 127191
Re: 3D FPS Example
LOL, I actually tried converting it to NetYaroze code :D I am stuck at : t=0; NumPrims=0; for (i=0; i<quad_count; i++) { myPrimTempT = (POLY_FT4*)myPrimPtr; nclip = RotAverageNclip4( &quad_mesh[t], &quad_mesh[t+1], &quad_mesh[t+2], &quad_mesh[t+3], (long*)&myPrimTempT->x0, (long*...
- February 1st, 2016, 8:59 am
- Forum: Members Downloads
- Topic: My General Purpose makefile for Psy-Q PlayStation Projects
- Replies: 10
- Views: 21652
Re: My General Purpose makefile for Psy-Q PlayStation Projec
This is an extensively written makefile script I wrote as my general makefile for PlayStation projects which I'm giving out as it may come really handy. Your make looks like it runs in cygwin ie: rm cp You shouldn't need dogbox :lol: for the cdrom stuff: This is what I use, it works in native winXP...
- January 31st, 2016, 10:42 pm
- Forum: Examples (Psy-Q)
- Topic: 3D FPS Example
- Replies: 43
- Views: 127191
Re: 3D FPS Example
This is very awesome!!! :praise :mrgreen: Thanks for sharing the FPS code too :dance :lol: at the tile popping due to the fixed floating point GTE, I think making the tile a unit bigger fixes it. wow amazing example :o someone know how he obtained a .c file from a 3d mesh file? I'd say it's just a b...
- January 31st, 2016, 10:29 pm
- Forum: Members Downloads
- Topic: RSD Export Plug-in for Blender
- Replies: 22
- Views: 106157
Re: RSD Export Plug-in for Blender
Hi, This is impressive!! the plug in and the little demo :clap As a little note though, TMD files are not really suitable for handling world geometry since there seems to be no way to do far-clipping and performing active sub-divsion causes severe stability issues... So the demo is a single TMD? It'...
- January 31st, 2016, 3:33 pm
- Forum: Examples (Psy-Q)
- Topic: SIMPLE TMD / MIME VERTEX ANIMATION VIEWER
- Replies: 7
- Views: 41117
Re: SIMPLE TMD / MIME VERTEX ANIMATION VIEWER
Strange, same version.. I've tried a few virtual box OS's and it doesn't work..
But No$PSX is the only which does work in VB for me anyway.
It works fine in linux with PCSXR
Good little test app @isufje, thankyou!
But No$PSX is the only which does work in VB for me anyway.
It works fine in linux with PCSXR
Good little test app @isufje, thankyou!
- January 31st, 2016, 3:20 pm
- Forum: Miscellaneous & Off Topic
- Topic: PS2 decapping?
- Replies: 1
- Views: 17198
Re: PS2 decapping?
me personally, I've only owned a C64, PC's, PS1, gameboy color and an android microconsole... so no real interest. But saying that, I like the PS2 & XBox, its the last of the non-internet consoles... https://web.archive.org/web/20081105105800/http://www.gamedaily.com/articles/news/casual-connect...
- January 30th, 2016, 12:02 pm
- Forum: Examples (Psy-Q)
- Topic: SIMPLE TMD / MIME VERTEX ANIMATION VIEWER
- Replies: 7
- Views: 41117
Re: SIMPLE TMD / MIME VERTEX ANIMATION VIEWER
on no$psx I get a black screen... it doesn't crash tho strange
- January 29th, 2016, 11:14 pm
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
So I got it setup on code::blocks IDE.. found an old win32 build of the toolchain and it works. Shame combine requires dosbox tho. Still, it saves me turning on the hardware :roll: My NY setup took me many hours :twisted: PSYQ would have been done in minutes :lol: Thanks Shadow, noCash, Greg and the...
- January 29th, 2016, 12:37 am
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
I've recompile in exefixup so it just creates the fixed.exe when needed, it's in win98 and in winXP.
The filenames aren't great.. but hey.
Also a eco2exe in win98 (not changed) also include is the win32 exe not built by me.
The filenames aren't great.. but hey.
Also a eco2exe in win98 (not changed) also include is the win32 exe not built by me.
- January 28th, 2016, 5:22 pm
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
Shadow, are the combine + exefixup psx.exe file executable on an emulator? Not sure. Give it a try :shrug I used the EXE's listed above in my short tutorial on my Windows 98 PC. I extracted your batch0.exe and it does works fine.. so no iso required Damn.. I've screwed up my dev. env. and now I can...
- January 28th, 2016, 10:36 am
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
So I recompiled exefixup, so it just creates the files without prompting, so it's batchable... (see next few posts) It works both in win32, not dosbox Attached, with code. I've contacted the site's admin for the source code: COMBINE (by Barubary) ECO2EXE (by Silpheed/Hitmen) But he said he lost cont...
- January 26th, 2016, 2:03 pm
- Forum: Yaroze SDK
- Topic: Yaroze SDK on WinXP+
- Replies: 5
- Views: 30577
Re: Yaroze SDK on WinXP+
That is so overly tedious. The Net Yaroze makes it a real pain to develop on the PSX, but at least you can debug decently, so it's a good trade-off. The H2000 debugger is much nicer though. We will/someone will have to try and port it somehow for use with CAETLA one day. yip, It is a pain.. using d...
- January 23rd, 2016, 12:14 am
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
Maybe adven.fpc is the exception. ;) Ah, that would make sense then :roll: I thought 'gwald' was stating that FPC files *are* source code files :lol: No just that some had src... there's another two or three that included part or all the code... I think clone the alien fps is one which did. No tool...
- January 22nd, 2016, 5:53 pm
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
Very cool and Awesome! :mrgreen: Many thanks Shadow! Combine2 doesn't like the word local in the siocons script :evil: They must haven't ran a strip on that file.. whatever it is lol Looks like the complete code and siocons script to me :dance [youtube]http://www.youtube.com/watch?v=IYWMLQU_5G4[/you...
- January 22nd, 2016, 3:34 pm
- Forum: Miscellaneous
- Topic: making a bootable Net Yaroze iso?
- Replies: 15
- Views: 67161
Re: making a bootable Net Yaroze iso?
I thought your SYSTEM.CNF sheet points to your LIBPS.EXE file which then loads your Yaroze ECOFF file. Send me your compiled binaries and I'll see if I can get it going in my spare time. TMK, LIBPS.EXE is a DLL lib in ram, not executable. The yaroze boot cd points to DTL_S30.35 (stack = 801fff00 ),...