It should work okay it's compatible.
WCH stuff is normally alright too, fairly reliable.
Search found 331 matches
- November 3rd, 2020, 4:22 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
- November 3rd, 2020, 12:36 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
Look on here, lots of threads in the hardware section.
Essentially you need a link cable and a USB UART, chop the plug off one end, work out which colour wires are Rx/tx and gnd using a multimeter.
Then connext Rx to tx on the UART, tx to RX and gnd to gnd. That's it.
Essentially you need a link cable and a USB UART, chop the plug off one end, work out which colour wires are Rx/tx and gnd using a multimeter.
Then connext Rx to tx on the UART, tx to RX and gnd to gnd. That's it.
- November 2nd, 2020, 1:05 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
Depends on your definition of expensive, I think uneconomical would be more apt. You could go to a guy in the US that makes them and pay $80 or buy a link cable and make it yourself.
- November 1st, 2020, 9:12 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
I used to sell them a while ago, someone contacted me recently and I am building them one.
If you are UK I may have a spare half link lead and could build you one although would need to check if I have the requisite parts. You are looking at around £21 delivered in the UK
If you are UK I may have a spare half link lead and could build you one although would need to check if I have the requisite parts. You are looking at around £21 delivered in the UK
- October 31st, 2020, 11:20 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
You need a serial cable. The port on those carts is not parallel compatible.
- October 31st, 2020, 6:17 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
i have another gold finger cart on the way, how would i dump the rom?
You need to make or buy a serial cable. You can use unirom or nxflash to dump the carts contents over the serial port.
Have a look on here for serial cables, lots of posts.
@Squaresoft74 2megabits is 256kilobytes. They ...
- October 23rd, 2020, 6:06 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
Hi,
Yeah the CAT EEPROM has a separate Vpp pin so can't be flashed.
On xtlash.. erm I really don't know. I no longer use PsyQ and given how good unirom is now it's almost redundant
If I can move it all over easily to GCC/Nicolas toolchain I may.. however that would then exclude CD support
Yeah the CAT EEPROM has a separate Vpp pin so can't be flashed.
On xtlash.. erm I really don't know. I no longer use PsyQ and given how good unirom is now it's almost redundant
If I can move it all over easily to GCC/Nicolas toolchain I may.. however that would then exclude CD support
- October 23rd, 2020, 3:50 am
- Forum: Work Logs & Projects
- Topic: PSX USB Host/Device Experiments
- Replies: 0
- Views: 12735
PSX USB Host/Device Experiments
Its been a while since ive posted here, so thought I would update on something I have been working on.
Nicolas over on the discord mentioned a device that he had looked at that, that could provide USB device/host functions and was bus compatible with the PlayStation.
The device is the CH-376 ...
Nicolas over on the discord mentioned a device that he had looked at that, that could provide USB device/host functions and was bus compatible with the PlayStation.
The device is the CH-376 ...
- October 23rd, 2020, 3:01 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
If I am honest, I would just look at using UniROM to flash your cart. Its more recently updated and handles everything a lot better.
Its not just a matter of burning a ROM to a CD, it needs to be packaged into a romfile for xflash to read it, same with IniROM.. However, the unirom downloads have ...
Its not just a matter of burning a ROM to a CD, it needs to be packaged into a romfile for xflash to read it, same with IniROM.. However, the unirom downloads have ...
- October 22nd, 2020, 10:53 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
If you are flashing anything other than an xplorer I would flash from CD, as you can't use the port on those for PC connection.
Alternatively, you might be able to send the ROM using an xplorer and then hot swap and flash it.
Alternatively, you might be able to send the ROM using an xplorer and then hot swap and flash it.
- October 1st, 2020, 4:17 am
- Forum: Hardware
- Topic: PlayStation 1 controller combo reset mod
- Replies: 10
- Views: 32155
Re: PlayStation 1 controller combo reset mod
@Xrider - look at pickit2 plus . Think its supported in that
- September 30th, 2020, 3:42 am
- Forum: General Chat & Messaging
- Topic: Can Visual Studio Code be used to write code for the PocketStation on Windows 10?
- Replies: 5
- Views: 9905
Re: Can Visual Studio Code be used to write code for the PocketStation on Windows 10?
I use some open libraries that are called nugget, with that I can use an off the shelf gcc-mips and all that comes with it.
https://github.com/JonathanDotCel/helloworld_and_flappycredits
if you want to use the official tools, you are stuck back in DOS/Windows
Also, there is the psyqparser ...
https://github.com/JonathanDotCel/helloworld_and_flappycredits
if you want to use the official tools, you are stuck back in DOS/Windows
Also, there is the psyqparser ...
- August 28th, 2020, 1:07 am
- Forum: General Chat & Messaging
- Topic: Can Visual Studio Code be used to write code for the PocketStation on Windows 10?
- Replies: 5
- Views: 9905
Re: Can Visual Studio Code be used to write code for the PocketStation on Windows 10?
Depends on the definition of SDK.
Pocketstation aside, there has been work on converting the PsyQ libs for use with a modern GCC, which would then allow the use of VScode, which is what I am using at the moment.
The original project was psyq2elf - here http://www.psxdev.net/forum/viewtopic.php?f ...
Pocketstation aside, there has been work on converting the PsyQ libs for use with a modern GCC, which would then allow the use of VScode, which is what I am using at the moment.
The original project was psyq2elf - here http://www.psxdev.net/forum/viewtopic.php?f ...
- August 25th, 2020, 6:19 pm
- Forum: Software & Hardware Trading
- Topic: PSXSERIAL USB Cables
- Replies: 16
- Views: 81700
Re: PSXSERIAL USB Cables
Thanks @trimesh.
I think I still have one left, they are roughly as pictured in the first post. I just go for cheap and functional hence the heatshrink approach.
Drop me a DM on here, or via my page (see link in my signature). Its more expensive than when I first started doing them. Looking at ...
I think I still have one left, they are roughly as pictured in the first post. I just go for cheap and functional hence the heatshrink approach.
Drop me a DM on here, or via my page (see link in my signature). Its more expensive than when I first started doing them. Looking at ...
- August 24th, 2020, 6:28 pm
- Forum: Hardware
- Topic: TTY output with real hardware (how ?)
- Replies: 3
- Views: 9814
Re: TTY output with real hardware (how ?)
You have a few options..
so if you are using caetla as trimesh suggested, you can use either catflap or the MSDOS Caetla tools to use console mode. You just do printfs etc and they are redirected to the PC without using SIO.
However, if you want to use the serial port (and have the hardware) you ...
so if you are using caetla as trimesh suggested, you can use either catflap or the MSDOS Caetla tools to use console mode. You just do printfs etc and they are redirected to the PC without using SIO.
However, if you want to use the serial port (and have the hardware) you ...
- July 20th, 2020, 5:58 pm
- Forum: Input/Output
- Topic: Can anyone tell me how the Xploder works?
- Replies: 3
- Views: 23203
Re: Can anyone tell me how the Xploder works?
SO, your assumptions about the eeprom are correct.
You can do away with the GAL, and just use a ROM. However, the GAL handles more than just PC communication, its an address decoder and also provides 2 1bit inputs.
The GAL allows the memory space to be divided up and provides the chip selects to ...
You can do away with the GAL, and just use a ROM. However, the GAL handles more than just PC communication, its an address decoder and also provides 2 1bit inputs.
The GAL allows the memory space to be divided up and provides the chip selects to ...
- March 13th, 2020, 9:14 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
The notorious device bricking is down to counterfeit devices.. buy genuine its never ever an issue.
Glad to hear you have sucess with it, I don wonder how many people use it.
Glad to hear you have sucess with it, I don wonder how many people use it.
- March 12th, 2020, 11:02 am
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
I still stand by FTDI, especially for Yaroze purposes, there isnt anything else available currently that offers the same handshaking flexibility, For non handshaking i find siliconlabs or the ch340 work perfectly fine. The CH340 is like around $2.
Espressif dont make anything USB currently, but yes ...
Espressif dont make anything USB currently, but yes ...
- March 11th, 2020, 10:20 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
Yes works fine at 1,036,800bps with a 1.5metre link cable. USB cable length makes no difference whatsoever in my tests.
Most USB UART ve found will work absolutely fine up to 2,000,000bps. Using RS232 voltage levels you are kind of stuck at 345,000bps.
I made the decision to keep nxflash at 115 ...
Most USB UART ve found will work absolutely fine up to 2,000,000bps. Using RS232 voltage levels you are kind of stuck at 345,000bps.
I made the decision to keep nxflash at 115 ...
- March 10th, 2020, 10:27 pm
- Forum: Homebrew (General)
- Topic: Newer X-Flash Builds
- Replies: 146
- Views: 384044
Re: Newer X-Flash Builds
Sorry typo - I meant sioload not siocons.
I actually need to check that haha. I left all the flashing upload/download functions at 115,200 in nxflash just to be safe.
I actually need to check that haha. I left all the flashing upload/download functions at 115,200 in nxflash just to be safe.