Search found 47 matches

by CyrusDevX
September 22nd, 2016, 9:39 am
Forum: Hardware
Topic: PSX Thingy
Replies: 4
Views: 3446

Re: PSX Thingy

I'll start wiring the ROM on the parallel port here soon, been busy with random stuff but I managed to build (another) serial cable for net yaroze support specifically. just need this = http://www.ebay.com/itm/FT232RL-3-3V-5-5V-FTDI-USB-to-TTL-Serial-Adapter-Module-for-Arduino-Mini-Port-/12175205689...
by CyrusDevX
September 15th, 2016, 9:10 am
Forum: Hardware
Topic: Datel's VMEM Addon (other questions too)
Replies: 38
Views: 35908

Re: Datel's VMEM Addon (other questions too)

from what i googled around on its similar to gamesharks memory option in the later ones. Since this post i still dont have the rom... or most of the parts on the board just the eeprom is left so its like a mini drive for unirom. If you go on ebay and search "playstation 1 datel vmem" you might find ...
by CyrusDevX
September 15th, 2016, 8:21 am
Forum: Hardware
Topic: Datel's VMEM Addon (other questions too)
Replies: 38
Views: 35908

Re: Datel's VMEM Addon (other questions too)

the 60x15 blocks is the 15 blocks of a std memory card, with the details from datel on the vmem stating it can emulate 60* card slots. which I can testify the bios menu shows 60 slots to unload and load virtual memory cards.. and yes the other hardware is a n64gspro which I salvaged for more chips.
by CyrusDevX
September 14th, 2016, 1:42 am
Forum: Hardware
Topic: PSX Thingy
Replies: 4
Views: 3446

Re: Question

ty
by CyrusDevX
September 13th, 2016, 2:59 pm
Forum: Hardware
Topic: PSX Thingy
Replies: 4
Views: 3446

PSX Thingy

Can the psx use a pin per pin matching parallel flash ic on the address and data lines on the pio port, with ce rd wr too? Also meaning not using a gal logic chip like in the xploder carts. Does the psx auto map the new chip and would be able to boot unirom forexample? http://i.imgur.com/wb8UoAy.jp...
by CyrusDevX
September 13th, 2016, 2:05 pm
Forum: Research
Topic: PS2linux hosting PSXSDK with USBSIO
Replies: 11
Views: 9868

Re: PS2linux hosting PSXSDK with USBSIO

try this exe
by CyrusDevX
September 13th, 2016, 5:59 am
Forum: Research
Topic: PS2linux hosting PSXSDK with USBSIO
Replies: 11
Views: 9868

Re: PS2linux hosting PSXSDK with USBSIO

I'll look into getting the right compilers for runix. I've also looked into building their special expansion card for usb. I'm working on building my g2bus to PATA hdd board on my dreamcast atm.
by CyrusDevX
April 27th, 2016, 1:55 am
Forum: Hardware
Topic: [7501] SIMM EDO RAM Upgrade?
Replies: 18
Views: 13992

Re: [7501] SIMM EDO RAM Upgrade?

http://www.kahlon.com/result.asp?modelid=4421 System Specs for Silicon Graphics (SGI) IRIS Indigo (R3000) Type of System: Desktops/Servers Bus Architecture: Proprietary Native OS: UNIX/X CPU Type: 33MHz MIPS R3000A RISC System Memory Standard Memory: 8 or 16 MB (removable) Maximum Memory: 96 MB Mem...
by CyrusDevX
April 15th, 2016, 7:28 am
Forum: Hardware
Topic: [7501] SIMM EDO RAM Upgrade?
Replies: 18
Views: 13992

Re: [7501] SIMM EDO RAM Upgrade?

Is there and better information, pictures etc, on the cpu pinout and single dram ic pinout or similar?; or im going to have to manually figure this pin mapping? Also: 8MB will certainly work, since that's basically what the mod I did to the PU-18 was, and the PU-22 uses the same CPU. The basic requi...
by CyrusDevX
April 2nd, 2016, 12:30 am
Forum: Members Downloads
Topic: [SDK] x64 gnu psxsdk - cygwin - pre-compiled with toolchain
Replies: 3
Views: 3762

[SDK] x64 gnu psxsdk - cygwin - pre-compiled with toolchain

Cygwin Toolchain for PSXSDK

GCC : 5.2.0
Binutils : 2.26
psxsdk-latest-git

64-bit; Install in cygwin @ /usr/local/psxsdk

https://mega.nz/#!x55lTQaR!n5rI0znvl1iY ... auziPblOVI
by CyrusDevX
April 1st, 2016, 10:29 pm
Forum: Members Downloads
Topic: img2tim - Image to TIM conversion tool
Replies: 3
Views: 4890

Re: img2tim - Image to TIM conversion tool

nice work! very handy tool vs using multiple to get formats correct. Thanks :D
by CyrusDevX
March 20th, 2016, 2:48 am
Forum: Hardware
Topic: Datel's VMEM Addon (other questions too)
Replies: 38
Views: 35908

Re: Datel's VMEM Addon (other questions too)

Fresh WIP SIO FLASHER to be w/ pc host app. I gota finish my no$cash xboo mod, guna use a board im making for the SST flash + mayumi + xboo. Then after that or before that ^ there, i gota make a new SIOCONS 100% capable usb serial cable. FTDI232RL + 74HC00 = yaroze & psy-q :D yay. ill get back here ...
by CyrusDevX
March 20th, 2016, 2:41 am
Forum: Members Downloads
Topic: UniROM
Replies: 299
Views: 229763

Re: UniROM 0.44 - Bugfixes, woo!

sickle, its working flawless on my vmem, 0.44, much more stable on my stripped vmem board. 128kb, with just unirom + plugin firmware. :D thanks bud.

oh and im having top logo area rendering skews and just blue up there. idk its been this way from the start. might be cuz of my stripped down vmem.
by CyrusDevX
March 7th, 2016, 12:19 am
Forum: Hardware
Topic: [7501] SIMM EDO RAM Upgrade?
Replies: 18
Views: 13992

Re: [7501] SIMM EDO RAM Upgrade?

As far as I recall, the PSX BIOS isn't setup to look for 16 MB of RAM, but only 8 MB. Yes the PSX can handle 16 MB, but you'll need to modify the BIOS for starters. 8MB will certainly work, since that's basically what the mod I did to the PU-18 was, and the PU-22 uses the same CPU. The basic requir...
by CyrusDevX
March 6th, 2016, 7:01 am
Forum: Hardware
Topic: [7501] SIMM EDO RAM Upgrade?
Replies: 18
Views: 13992

Re: [7501] SIMM EDO RAM Upgrade?

Got my hands on 2 72 pin dram modules locally yay!. I'll try this for reference. Seems the Toshiba chip is the equivalent of a 72pin dram
by CyrusDevX
February 13th, 2016, 9:06 am
Forum: Hardware
Topic: [7501] SIMM EDO RAM Upgrade?
Replies: 18
Views: 13992

[7501] SIMM EDO RAM Upgrade?

Can the CPU handle 16MB? Single Inline Memory Module [SIMM] 72 PIN SIMM Pin NP P Description 1 VSS VSS Ground 2 DQ0 DQ0 Data 0 3 DQ16 DQ16 Data 16 4 DQ1 DQ1 Data 1 5 DQ17 DQ17 Data 17 6 DQ2 DQ2 Data 2 7 DQ18 DQ18 Data 18 8 DQ3 DQ3 Data 3 9 DQ19 DQ19 Data 19 10 VCC VCC +5 VDC 11 n/c n/c Not connected...
by CyrusDevX
October 3rd, 2015, 6:00 am
Forum: Work Logs / Projects
Topic: GamePad SPI vs The World
Replies: 2
Views: 4649

Re: GamePad SPI vs The World

I started over with a cpld cuz i figured doing all the hardware "static" allows me to use almost all control directly from the ps1; xc2c64a is the xilinx chip im using. its got enough to handle the ps1's gameport and breakout into a std spi master bus to handle multiple spi devices at once. --------...