Search found 69 matches

by CodeAsm
November 1st, 2024, 2:37 am
Forum: Homebrew (General)
Topic: Playing SPU over Midi!?!
Replies: 1
Views: 340

Re: Playing SPU over Midi!?!

Cool idea, I guess most usb serial adapters would work, because the serial port is just RX and TX (and ground) as far as I understand. (RX stand for Recieve, TX for transmit) connect the RX of a PC/USB to the TX of the PS1 and TX from PC/USB to the RX of the Playstation. this would also be called a ...
by CodeAsm
September 24th, 2024, 9:38 pm
Forum: Miscellaneous
Topic: Compiling RUNIX (PSXLinux)
Replies: 59
Views: 258600

Re: Compiling RUNIX (PSXLinux)

No breaking news sadly. but seems you folks attempt to build the original kernel with rootfs support as well. I had worked on a formatter for a bit (with No$PSX as a debugging platform for now) https://github.com/CodeAsm/PS1Linux/blob/main/tools/psx-mcard/makemu.c is capable of writing a few specifi...
by CodeAsm
March 5th, 2024, 12:05 am
Forum: Miscellaneous & Off Topic
Topic: PSXDEV Discord?
Replies: 9
Views: 43663

Re: PSXDEV Discord?

Totally missed this happening. Joined
by CodeAsm
January 24th, 2024, 12:12 am
Forum: NO$PSX Emulator
Topic: NO$PSX V2.2 Released (16th Dec 2022)
Replies: 17
Views: 41718

Re: NO$PSX V2.2 Released (16th Dec 2022)

Another cool release, been more than a year ago. why isnt this thread pinned? and https://problemkaputt.github.io/psx.htm seems outdated?
by CodeAsm
December 22nd, 2022, 7:21 am
Forum: Miscellaneous
Topic: Compiling RUNIX (PSXLinux)
Replies: 59
Views: 258600

Re: Compiling RUNIX (PSXLinux)

i believe this is as far as the runix guys got because you cannot mount a 128kb EXT2 partition if you were planning to use the memory card for anything.. I dont know what FS they used but they have code inside the runix sources for multicard support, and they say they planned on CF card support (or...
by CodeAsm
February 19th, 2022, 11:27 pm
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 189361

Re: PSone BIOS modding project

https://problemkaputt.github.io/psx.htm custom faster bios right there :D and people already piggybacked it or swap the bios here? http://www.psxdev.net/forum/viewtopic.php?t=1304 But modding the original one would be cool, I like the gray menu alott (not the color randomness one, but just nostalgia...
by CodeAsm
December 25th, 2019, 10:34 pm
Forum: Miscellaneous
Topic: Compiling RUNIX (PSXLinux)
Replies: 59
Views: 258600

Re: Compiling RUNIX (PSXLinux)

Thanks to greasemonkey and arie and their awesome fromage (minecraft "clone") and their tools I got a elf2psexe that I can use. compiling the linux kernel using the crosstools and then converting the elf linux kernel using https://github.com/ChenThread/candyk/tree/master/toolsrc/elf2psx (m...
by CodeAsm
January 29th, 2019, 6:26 am
Forum: General Chat & Messaging
Topic: Provenance emulator
Replies: 1
Views: 6139

Re: Provenance emulator

Hi welcome Frank, https://github.com/Provenance-Emu/Provenance/wiki/BIOS-Requirements#sony-playstation this page seems to indicate that you need to "import" these 3 bioses just like roms. You should be able to find the right bioses right here: http://www.psxdev.net/forum/viewtopic.php?t=56...
by CodeAsm
January 23rd, 2019, 1:43 am
Forum: Research
Topic: PSOne development kit
Replies: 6
Views: 60300

Re: PSOne development kit

Can you share more info about this Access Card ? https://en.wikipedia.org/wiki/Net_Yaroze "The Access Card, a dongle which must be placed in memory card port 1 in order to boot programs which were loaded from a PC." It was a memorycard without the storage IC and the program on the control...
by CodeAsm
January 23rd, 2019, 1:18 am
Forum: General Chat & Messaging
Topic: Sony playstation Classic aka mini
Replies: 10
Views: 19420

Re: Sony playstation Classic aka mini

60 bucks here local, still not convinced I need this :P for the usb controllers maybe, the case looks fine... the software isnt the best i heard. lots of hacks and mods availeble now tho... but with owning a few raspberry's, a steamlink, 360, PS2/3 and ofcourse a PC... ow and original playstations.....
by CodeAsm
January 23rd, 2019, 12:58 am
Forum: Research
Topic: How to disassemlbe/edit PSX BIOS ?
Replies: 12
Views: 107339

Re: How to disassemlbe/edit PSX BIOS ?

SCPH-1001 reversing: https://github.com/ogamespec/psxdev/tree/master/reverse IDA 6.5 project in SCPH1001.zip Very cool. Would be nice to get the complete source from Sony though :P Any update on this ? Sony released complete source or it leaked from somewhere ? Last change on their wiki was in dece...
by CodeAsm
March 28th, 2018, 1:15 am
Forum: Hardware
Topic: Super GameBoy like for PS1 !
Replies: 35
Views: 76209

Re: Super GameBoy like for PS1 !

WOW! After two years what an unexpected surprise! Thank you guys for sharing all these informations and files! I think we should better find a way for the emulator to load files straight from a folder. I think you better eitehr reverseengineer their emulation core or compile your own emulator for t...
by CodeAsm
March 28th, 2018, 1:08 am
Forum: Hardware
Topic: PSIO alternative ?
Replies: 2
Views: 9830

Re: PSIO alternative ?

Arduino isnt powerfull enough, RaspberryPi probably neither. especialy the IO output. Maybe if you take the ALTERA Cyclone 3 FPGA and add it to your RaspberryPi you might be able to put out the right IO with speed and accuracy. but basicly youll be reworking the PSIO and the price ;) Raspberry can d...
by CodeAsm
March 28th, 2018, 1:02 am
Forum: CD-ROM
Topic: Mastering a PSX disc for unmodded consoles.
Replies: 4
Views: 46096

Re: Mastering a PSX disc for unmodded consoles.

Not sure if its the best video, and he got comments on his "proposed solution". but for anyone intrested what this wobble means: https://www.youtube.com/watch?v=XUwSOfQ1D3c
by CodeAsm
January 8th, 2018, 1:55 am
Forum: Software & Hardware Trading
Topic: [SUCCESS] [WTB] Looking for Small/Mini Action Replay Cartridges
Replies: 8
Views: 17777

Re: [SUCCESS] [WTB] Looking for Small/Mini Action Replay Cartridges

Thanks :D Cute tiny board. Looks like eeprom indeed (the chinese fabs probably had loads of them, either nightshift leftover or clones (they work, good enough). CMOS Electrically-Erasable. Programmable Logic Device, well, code probably locked away. We probably know what it does or did you get it to ...
by CodeAsm
January 7th, 2018, 9:06 am
Forum: Software & Hardware Trading
Topic: [SUCCESS] [WTB] Looking for Small/Mini Action Replay Cartridges
Replies: 8
Views: 17777

Re: [SUCCESS] [WTB] Looking for Small/Mini Action Replay Cartridges

Pictures of pcb front,back and romdump? or some secret research project?
by CodeAsm
December 25th, 2017, 11:17 pm
Forum: Hardware
Topic: PS1 Memory Card does not format or detect (Genuine)
Replies: 2
Views: 11385

Re: PS1 Memory Card does not format or detect (Genuine)

You could desolder the actualy flashchip if all else fails and use a eeprom reading to look at the bytes, recover whats lost. but thats only usefull for if you want to recover something, if memcardduino doesnt see it, or fails like your ps2, sounds like either the controll or flashchip is broken. (y...
by CodeAsm
December 11th, 2017, 7:50 pm
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 56
Views: 123140

Re: Reverse Engineering the PSX Copy Protection (Wobble Groo

This is a very intresting topic :D also note that an electron microscope might need some prepping, and you better get a large one or know infront where the intresting wobble is located before cutting ;) https://youtu.be/GuCdsyCWmt8?t=444 (at 7:24 minutes) one of my favorite youtubers shows how he &q...
by CodeAsm
November 29th, 2017, 6:32 am
Forum: Miscellaneous
Topic: Compiling RUNIX (PSXLinux)
Replies: 59
Views: 258600

Re: Compiling RUNIX (PSXLinux)

Tried other things, dint work. Thanks Gwald for your Makefile modifications, they are nice, and I was thinking about making a script that would do the configuration and making automaticly, but thats probably best for when I actualy get a working PS-EXE. http://www.psxdev.net/forum/viewtopic.php?f=67...
by CodeAsm
November 28th, 2017, 3:05 am
Forum: Miscellaneous
Topic: Compiling RUNIX (PSXLinux)
Replies: 59
Views: 258600

Re: Compiling RUNIX (PSXLinux)

@Gwald, how big is your linux ecoff file after running the convert(elf2ecoff) tool and how big is the Executable when it is "converted" into a PS-EXE? I seem to run into the same old problem again I had earlier, it goes from arround 1.1Mb, 730Kb (stripped) eld to 716Kb as a ecoff, then the...