Sorry for not clarifying, you can use the circle button to dash which will help you make gaps.
As for the dualshock flag, it simply allows for the left stick as a alternate movement option.
Search found 7 matches
- August 15th, 2023, 3:24 am
- Forum: Homebrew (General)
- Topic: Celeste Classic Port
- Replies: 4
- Views: 7035
- July 26th, 2023, 5:57 am
- Forum: Homebrew (General)
- Topic: Celeste Classic Port
- Replies: 4
- Views: 7035
Celeste Classic Port
hr Celeste Classic PSX hr Username: wildmonkeydan Project Title: Celeste Classic PSX Time to Complete: 4 Days SDK: psn00bsdk Genre: Game Latest Release: Version 1.1 In Development: No Initial Release Date: 23-JULY-2023 Last Date Updated: 24-JULY-2023 Controller: DUALSHOCK Players: 1 Languages: Eng ...
- August 1st, 2021, 10:14 pm
- Forum: Psy-Q SDK
- Topic: Question about loading TIM files
- Replies: 2
- Views: 9548
Re: Question about loading TIM files
Have a look at wituz on YouTube. He does tutorials on loading Tim's and building cd images using his libraries
- June 5th, 2021, 8:03 am
- Forum: Graphics/GPU
- Topic: Problem with .Tim files
- Replies: 0
- Views: 12183
Problem with .Tim files
I have 3 images I have put in the first available area that isn't the frame buffer, all 4 bit with cluts in the bottom right. The first .Tim draws correctly, whilst the others draw with a 2 pixel wide bar, containing the two most used colours in the image, that stretches the height of the image (the...
- March 30th, 2021, 4:55 am
- Forum: Programming/CPU
- Topic: Problem using Wituz's constants libary
- Replies: 1
- Views: 9060
Problem using Wituz's constants libary
I am using the latest version of constants.h and have tried compiling his own code to see it working for myself, but it comes up with this messsage. I've checked and a TEMP folder is still there but doesn't have a PQ4 archive as mentioned in the error. It seems to be about the LIBDS.H from the psy-q...
- March 20th, 2021, 8:39 am
- Forum: Programming/CPU
- Topic: Error during compiling with $0
- Replies: 2
- Views: 9834
Re: Error during compiling with $0
That makes sense now, I never knew you had to define the data types of the parameters, I've only ever used codeblocks which just assumes what the data type is I guess. Thanks for the help!
- March 16th, 2021, 5:02 am
- Forum: Programming/CPU
- Topic: Error during compiling with $0
- Replies: 2
- Views: 9834
Error during compiling with $0
Complier Message
It also said on other compliers I tried to add '(' before $0, but nowhere have I referenced either the file name or just the string '$0'
Here's the code: Source Code
For reference the function anim() is to do with measuring a second for animation cycles.
It also said on other compliers I tried to add '(' before $0, but nowhere have I referenced either the file name or just the string '$0'
Here's the code: Source Code
For reference the function anim() is to do with measuring a second for animation cycles.