Search found 7 matches

by wildmonkeydan
August 15th, 2023, 3:24 am
Forum: Homebrew (General)
Topic: Celeste Classic Port
Replies: 4
Views: 7035

Re: Celeste Classic Port

Sorry for not clarifying, you can use the circle button to dash which will help you make gaps.
As for the dualshock flag, it simply allows for the left stick as a alternate movement option.
by wildmonkeydan
July 26th, 2023, 5:57 am
Forum: Homebrew (General)
Topic: Celeste Classic Port
Replies: 4
Views: 7035

Celeste Classic Port

hr Celeste Classic PSX hr Username: wildmonkeydan Project Title: Celeste Classic PSX Time to Complete: 4 Days SDK: psn00bsdk Genre: Game Latest Release: Version 1.1 In Development: No Initial Release Date: 23-JULY-2023 Last Date Updated: 24-JULY-2023 Controller: DUALSHOCK Players: 1 Languages: Eng ...
by wildmonkeydan
August 1st, 2021, 10:14 pm
Forum: Psy-Q SDK
Topic: Question about loading TIM files
Replies: 2
Views: 9548

Re: Question about loading TIM files

Have a look at wituz on YouTube. He does tutorials on loading Tim's and building cd images using his libraries
by wildmonkeydan
June 5th, 2021, 8:03 am
Forum: Graphics/GPU
Topic: Problem with .Tim files
Replies: 0
Views: 12183

Problem with .Tim files

I have 3 images I have put in the first available area that isn't the frame buffer, all 4 bit with cluts in the bottom right. The first .Tim draws correctly, whilst the others draw with a 2 pixel wide bar, containing the two most used colours in the image, that stretches the height of the image (the...
by wildmonkeydan
March 30th, 2021, 4:55 am
Forum: Programming/CPU
Topic: Problem using Wituz's constants libary
Replies: 1
Views: 9060

Problem using Wituz's constants libary

I am using the latest version of constants.h and have tried compiling his own code to see it working for myself, but it comes up with this messsage. I've checked and a TEMP folder is still there but doesn't have a PQ4 archive as mentioned in the error. It seems to be about the LIBDS.H from the psy-q...
by wildmonkeydan
March 20th, 2021, 8:39 am
Forum: Programming/CPU
Topic: Error during compiling with $0
Replies: 2
Views: 9834

Re: Error during compiling with $0

That makes sense now, I never knew you had to define the data types of the parameters, I've only ever used codeblocks which just assumes what the data type is I guess. Thanks for the help!
by wildmonkeydan
March 16th, 2021, 5:02 am
Forum: Programming/CPU
Topic: Error during compiling with $0
Replies: 2
Views: 9834

Error during compiling with $0

Complier Message
It also said on other compliers I tried to add '(' before $0, but nowhere have I referenced either the file name or just the string '$0'
Here's the code: Source Code
For reference the function anim() is to do with measuring a second for animation cycles.