Search found 10 matches

by jype
Yesterday, 9:59 pm
Forum: Work Logs & Projects
Topic: psyq2elf - Convert Psy-Q SDK libraries
Replies: 9
Views: 23679

Re: psyq2elf - Convert Psy-Q SDK libraries

Updated Psy-Q 4.6 libraries attached in first post after fixing a symbol alignment bug. The pcsx-redux project has an equivalent tool which is better maintained and tested: https://github.com/grumpycoders/pcsx-redux/tree/main/tools/psyq-obj-parser Examples and a link to psyq-obj-parser converted Psy...
by jype
Yesterday, 9:34 pm
Forum: Work Logs & Projects
Topic: Twilight Syndrome Tensaku-hen
Replies: 1
Views: 88

Re: Twilight Syndrome Tensaku-hen

Nice work adding subtitles to the STR :clap Human Entertainment games are awesome, I'd like to see the Twilight Syndrome games translated one day. I looked into KFONT.CDB format and it actually has nothing to do with D.J. Bernstein's cdb format. The CDB extension might stand for Compressed Data Blob...
by jype
March 11th, 2021, 10:14 am
Forum: Work Logs & Projects
Topic: psyq2elf - Convert Psy-Q SDK libraries
Replies: 9
Views: 23679

Re: psyq2elf - Convert Psy-Q SDK libraries

That's strange, I would guess there's a problem with the libraries then. Does __SN_ENTRY_POINT exist in libsn.a? mipsel-unknown-elf-readelf -a /usr/local/mipsel-unknown-elf/third_party/psyq/lib/libsn.a | grep __SN_ENTRY_POINT I attached converted Psy-Q 4.6 includes and libraries to the first post of...
by jype
March 10th, 2021, 6:38 am
Forum: Work Logs & Projects
Topic: psyq2elf - Convert Psy-Q SDK libraries
Replies: 9
Views: 23679

Re: psyq2elf - Convert Psy-Q SDK libraries

Elvarg, the same toolchain should work for both PSn00bSDK and the cube example. I pushed a minor fix for the cube makefile that might help with the linker issue. The "undefined reference" errors are due to PSYQ libraries not being linked at all (or being empty?) - if the makefile fix doesn...
by jype
April 30th, 2020, 6:07 am
Forum: Miscellaneous & Off Topic
Topic: PSX emulators and printf
Replies: 3
Views: 15380

Re: PSX emulators and printf

pcsxr writes printf output to stdout with the HLE BIOS.
by jype
April 14th, 2020, 1:32 am
Forum: Work Logs & Projects
Topic: psyq2elf - Convert Psy-Q SDK libraries
Replies: 9
Views: 23679

Re: psyq2elf - Convert Psy-Q SDK libraries

Thanks for trying it out, I did find a bug in the executable header - most emulators don't care about some of the values so it worked anyway. This is now fixed in the repository. I tested the cube example with epsxe, no$psx, mednafen, pcsxr and on hardware. Did you run "cube.exe" (not &quo...
by jype
March 21st, 2020, 10:59 am
Forum: Work Logs & Projects
Topic: psyq2elf - Convert Psy-Q SDK libraries
Replies: 9
Views: 23679

psyq2elf - Convert Psy-Q SDK libraries

After using Psy-Q SDK for a while I got fed up with using the > 20 year old development environment through DOSBox. I liked having a complete SDK, but wished it could be used with modern tools. Inspired by spirit_t0aster's work, I started looking into reverse engineering the remaining bits of the Ps...
by jype
June 6th, 2019, 4:30 am
Forum: General Chat & Messaging
Topic: Assemblergames.com going in 30 days
Replies: 2
Views: 6180

Re: Assemblergames.com going in 30 days

Here are recent backups that have been uploaded to archive.org:
https://www.obscuregamers.com/threads/a ... ackups.23/
by jype
May 20th, 2019, 1:14 am
Forum: Work Logs & Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 37
Views: 95653

Re: PSn00bSDK - My very own PS1 SDK project

You were right, all examples worked on pcsxr when not using the HLE bios. Nice!
by jype
May 19th, 2019, 7:14 am
Forum: Work Logs & Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 37
Views: 95653

Re: PSn00bSDK - My very own PS1 SDK project

Wow, awesome! I've wished for a better open-source alternative to PSYQ and PSXSDK.

I built the PSn00bSDK and tried out examples on an emulator, n00bdemo was really cool.
The demos worked with epsxe, but hang in ResetGraph with pcsxr. Any idea why this happens?