Search found 63 matches

by brill
February 8th, 2022, 7:12 am
Forum: Work Logs & Projects
Topic: Nu, pogodi! [HOMEBREW]
Replies: 17
Views: 45725

Re: "Ну, погоди!" / Игра микропроцессорная [HOMEBREW]

gwald, simple electronic game)

Shadow, all was fine, but recently (apparently there was an update forum engine or something like that), all the coding has turned into abracadabra.
by brill
June 27th, 2021, 5:08 pm
Forum: Miscellaneous & Off Topic
Topic: [HELP] Silent Hill PAL to NTSC
Replies: 8
Views: 41651

Re: [HELP] Silent Hill PAL to NTSC

(patch updated 01.07.21)
NTSC patch

- Forced NTSC mode
- The screen can be centered (via Options menu)
- The text, from the bottom of the screen, has been moved slightly higher
by brill
March 25th, 2021, 11:07 am
Forum: Work Logs & Projects
Topic: tonyhax - PS1 softmod backup loader thing using THPS2/3
Replies: 54
Views: 83748

Re: tonyhax - PS1 softmod backup loader thing using THPS2/3

i came across this video of someone testing Yugioh Forbidden Memories with tonyhax v1.2.1 and it got the Anti Piracy message. maybe there's a way around this? https://www.youtube.com/watch?v=QxadHbzvn4I If you check this image , you can see that it has protection (Anti-Modchip Field) There are two ...
by brill
March 20th, 2021, 1:36 am
Forum: Hardware
Topic: Xplorer carts
Replies: 110
Views: 289889

Re: Xplorer carts

Dump of a rare version of Xplorer V2 (England) r2.004 1998-11-13 - for the firmware base.
main_screen.jpg
info_screen.jpg
It looks like the list of games has been edited, but better than nothing.
by brill
March 6th, 2021, 9:34 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 66273

Re: how to make PS1 trainer patching cheats codes

BAT files run the project assembly (as I remember) You will need to edit C and assembler code to add your cheat codes.

As mentioned earlier, it is easier to use the finished solution in the form of a XPLODER CD 9000 or hardware cheat cartridge.
by brill
March 6th, 2021, 9:12 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 66273

Re: how to make PS1 trainer patching cheats codes

RNC is just an archive (compressed original PS-EXE file) Сheat codes themselves are entered through assembler code. Without knowledge of C and assembler languages there is nothing to do there. It is also desirable to understand the functioning of the console architecture (especially the functioning...
by brill
March 6th, 2021, 4:54 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 66273

Re: how to make PS1 trainer patching cheats codes

Try to use XPLODER CD 9000
by brill
March 2nd, 2021, 2:51 am
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] PSXSERIAL
Replies: 44
Views: 227246

Re: [DOWNLOAD] PSXSERIAL

Sorry for necroposting, but if you want to fix this error Reported Bugs in V1.4 If you return back using '__asm__("j 0x801ECD94");', it still says "RECEIVING DATA FROM PC" on the screen instead of "STANDING BY...". No big deal or anything. It still works fine, but it ca...
by brill
January 25th, 2021, 2:12 am
Forum: Members Downloads
Topic: Multi Chip for PSone bios
Replies: 1
Views: 17390

Re: Multi Chip for PSone bios

vssonic wrote: May 29th, 2017, 12:53 pm I am looking for the flash of the bios multi chip someone who can help me.
Where I can download it?
Try this
by brill
January 10th, 2021, 5:55 am
Forum: Work Logs & Projects
Topic: Nu, pogodi! [HOMEBREW]
Replies: 17
Views: 45725

Re: [PS1] "Ну, погоди!" (G&W clone)

Added a link to the game
by brill
October 29th, 2020, 5:07 pm
Forum: General Chat & Messaging
Topic: Blade Libs + MIPSGCC + Jum SDK
Replies: 10
Views: 25992

Re: Blade Libs + MIPSGCC + Jum SDK

Finally, I got to the my DevStation and was able to figure out the reason for the hang when directly loading an executable file from disk (without a bootloader). So far I have only tested it on the XEBRA emulator without burning, but I think that there will be no problems with this. All that was req...
by brill
July 5th, 2020, 1:05 am
Forum: Examples (Other SDK)
Topic: PSXGNU TUTORIAL for DEMO CODING. sorry, only in German
Replies: 9
Views: 70752

Re: PSXGNU TUTORIAL for DEMO CODING. sorry, only in German

More readable translation than previously provided.
With formatting and source
psxgnu_tutorial.7z (3.6mb) [MediaFire]
by brill
March 29th, 2020, 9:58 am
Forum: Hardware
Topic: Xplorer carts
Replies: 110
Views: 289889

Re: Xplorer carts

Squaresoft74, Yes, I downgraded the firmware to 2.005 and then updated it through the disk to 2.007. The update went fine.
PS: With version numbers, I'm definitely not sure, because have been doing this for a long time.
by brill
March 28th, 2020, 11:12 pm
Forum: Hardware
Topic: Xplorer carts
Replies: 110
Views: 289889

Re: Xplorer carts

Squaresoft74 , We did not have an XPLORER in free sale. I saw only clones of GameShark. I got my own cartridge through an auction in England. There was a disc in the box. So I do not know how they originally distributed there. Try to take a copy of Your disc with ImgBurn to make sure they are ident...
by brill
March 27th, 2020, 11:23 pm
Forum: Hardware
Topic: Xplorer carts
Replies: 110
Views: 289889

Re: Xplorer carts

Squaresoft74, dump of my xpansion cd
by brill
February 10th, 2020, 1:03 pm
Forum: Members Downloads
Topic: Alternative to Unirom's NoCash Unlock?
Replies: 3
Views: 15838

Re: Alternative to Unirom's NoCash Unlock?

No$Unlock working only on USA/EUR region [consoles]
from no$psx spec
Caution: Supported only in Europe/USA. Nonfunctional in Japan/Asia.
link:
https://problemkaputt.de/psx-spx.htm#cd ... ckcommands
by brill
December 15th, 2019, 2:40 pm
Forum: Examples (Psy-Q)
Topic: LightGun sample
Replies: 0
Views: 16722

LightGun sample

* GunCode for the Namco and Konami Guns.
* Author: Kevin Thompson.
* Date 2/4/97.