Search found 1518 matches

by Shadow
Yesterday, 7:30 am
Forum: Input/Output
Topic: DualShock code causes games to hang on real hardware
Replies: 12
Views: 4927

Re: DualShock code causes games to hang on real hardware

You can solder in an FTDI board and that will give you USB serial communications. Just need to solder Rx, Tx and GND. Search the forums. The info is all here for you. As for the code issue, you'll have to work it out because it could be anything that's causing the crash.
by Shadow
Yesterday, 7:27 am
Forum: CD-ROM
Topic: Help creating multisession CDs in modern machines.
Replies: 1
Views: 11

Re: Help creating multisession CDs in modern machines.

I believe that Nero used to do it back in the day.
by Shadow
Yesterday, 4:03 am
Forum: Programming/CPU
Topic: Hello World message with another EXE-runner by Start/X
Replies: 5
Views: 1503

Re: Hello World message with another EXE-runner by Start/X

From the samples directory on the 'Programmers Tool' CD-ROM which can be found on the 'Downloads' page on the website.
by Shadow
November 21st, 2019, 9:59 pm
Forum: NO$PSX Emulator
Topic: Trouble with screen resolution
Replies: 4
Views: 54

Re: Trouble with screen resolution

Make sure you're setting interlaced and progressive scan modes correctly per region. You might also need to adjust the offset position.

IE:

Code: Select all

PAL
GsDISPENV.screen.x = -2;
GsDISPENV.screen.y = 16;

NTSC
GsDISPENV.screen.x = 0;
GsDISPENV.screen.y = 6;
by Shadow
November 21st, 2019, 9:58 pm
Forum: Input/Output
Topic: DualShock code causes games to hang on real hardware
Replies: 12
Views: 4927

Re: DualShock code causes games to hang on real hardware

Make a serial cable and add "AddSIO(9600)" after "ResetCallback()".
by Shadow
November 21st, 2019, 9:57 pm
Forum: Programming/CPU
Topic: Hello World message with another EXE-runner by Start/X
Replies: 5
Views: 1503

Re: Hello World message with another EXE-runner by Start/X

Yes. Don't use "PSone Development Studio 2006". Use "Psy-Q" or "LameGuys SDK".
by Shadow
November 21st, 2019, 1:37 am
Forum: Input/Output
Topic: DualShock code causes games to hang on real hardware
Replies: 12
Views: 4927

Re: DualShock code causes games to hang on real hardware

The controller logic is actually quite tricky to get functioning perfectly. It's best to look at the Sony examples and add printf's so you can see exactly where the lockup happens :)
by Shadow
November 21st, 2019, 1:35 am
Forum: NO$PSX Emulator
Topic: Trouble with screen resolution
Replies: 4
Views: 54

Re: Trouble with screen resolution

You're missing a bunch of other functions to setup the GPU correctly. Best to check the Sony examples :)
by Shadow
November 21st, 2019, 12:57 am
Forum: Miscellaneous / Off Topic
Topic: PSXDEV Discord?
Replies: 5
Views: 852

Re: PSXDEV Discord?

I'm in. Please pass administrator rights to PSXDEV#8361. The username 'Shadow' was taken, but I'll use this as an admin account.
by Shadow
November 21st, 2019, 12:41 am
Forum: General Chat / Messaging
Topic: Hello - from the wrong account
Replies: 5
Views: 505

Re: Hello - from the wrong account

Never got any PM from you. Also, why didn't you just use the contact button on the website? I wrote a PM to the user "Administrator" didn't knew I should had send it to you :/ And well as I said: I tried the contact form on the website, describing my problem - but I have no idea if I got a response...
by Shadow
November 21st, 2019, 12:39 am
Forum: Hardware
Topic: pu-8 schematic scph1001
Replies: 1
Views: 32

Re: pu-8 schematic scph1001

The PU-8 schematic was never leaked from Sony unfortunately so it doesn't exist. The drive not working could be any number of problems.
by Shadow
November 19th, 2019, 3:01 pm
Forum: General Chat / Messaging
Topic: Guide me about PSX Development
Replies: 4
Views: 3385

Re: Guide me about PSX Development

Seriously tho look at unity3D.. you can export to windows UWP and upload it to a retail xbox one, in "Dev Mode" You're getting into a world of hurt with the PSX :twisted: Good luck. Hi it's so cool as a method can you tell me how to do it? from Xbox Image build I want to know how to convert it to P...
by Shadow
November 18th, 2019, 3:18 pm
Forum: General Chat / Messaging
Topic: Which replacement laser for which revision?
Replies: 4
Views: 199

Re: Which replacement laser for which revision?

I bought PS1 FAT with a broken CD Drive for only 14-15$ (lol) and just replace the entire broken SCPH-5502 CD Drive (KSM) using CD Drive (BAM) from the latest PSOne and it works like it's always been there. But yes, I needed to buy a laser ribbon extension because a cable from BAM too short for my ...
by Shadow
November 17th, 2019, 7:31 pm
Forum: Graphics/GPU
Topic: I have a problem with 2D sprite in 3D game
Replies: 20
Views: 865

Re: I have a problem with 2D sprite in 3D game

If that were the case though, a timeout warning would be issued. Since the library was written by SN Systems we would need to dissemble it to find out exactly what it's doing, but yes the best way would be to simply test it and share the results :)
by Shadow
November 17th, 2019, 2:23 pm
Forum: CD-ROM
Topic: PSX reads original discs but no backups
Replies: 7
Views: 1090

Re: PSX reads original discs but no backups

BTW I replaced the laser in my 1002 with the BAM and now it reads backups and originals again, so the 11$ I spent on the drive and the 5€ I spent for the system itself was definitely worth it. Installed a PsNee and the switchboard for my PSIO, cleaned the system and now got a fully modded system in...
by Shadow
November 17th, 2019, 2:22 pm
Forum: General Chat / Messaging
Topic: Which replacement laser for which revision?
Replies: 4
Views: 199

Re: Which replacement laser for which revision?

You can buy ribbon extensions for the PSX lasers. Run a Google search for them :)
by Shadow
November 17th, 2019, 2:19 pm
Forum: Graphics/GPU
Topic: I have a problem with 2D sprite in 3D game
Replies: 20
Views: 865

Re: I have a problem with 2D sprite in 3D game

Yep, after removing GsSortOt, everything will be fine again. Hmm. That's very interesting. I didn't realise that it caused such a massive performance drop! :? I am looking for information to be ready So tell me a resume how it works and how to configure its environment of development "psx" in 3D? W...
by Shadow
November 14th, 2019, 2:05 am
Forum: Graphics/GPU
Topic: I have a problem with 2D sprite in 3D game
Replies: 20
Views: 865

Re: I have a problem with 2D sprite in 3D game

Code: Select all

GsSortOt(&myOT[ActiveBuffer], &myOT2[ActiveBuffer]);
This causes the performance drop?
by Shadow
November 13th, 2019, 11:36 pm
Forum: Graphics/GPU
Topic: I have a problem with 2D sprite in 3D game
Replies: 20
Views: 865

Re: I have a problem with 2D sprite in 3D game

NITROYUASH wrote:
November 13th, 2019, 3:05 pm
Tried to use this function, but for some reason, this will reduces the frame rate to 5-10 frames.
My idea using dual-ordertables reduces the frame rate by 5-10 frames?
by Shadow
November 13th, 2019, 2:26 pm
Forum: General Chat / Messaging
Topic: Simple (?) question about Parallel I/O
Replies: 14
Views: 3204

Re: Simple (?) question about Parallel I/O

It says it supports SPP mode, so yes, in theory that should work but I know that Windows XP has problems with direct parallel port communication and you need to use something like "GiveIO". There's heaps of information already on the forums so do a little searching :)