Search found 8 matches
- October 1st, 2022, 6:34 am
- Forum: Miscellaneous
- Topic: Need help with Gran Turismo music mod
- Replies: 0
- Views: 16936
Need help with Gran Turismo music mod
This is a hack I worked on: https://www.romhacking.net/hacks/6852/ As stated in that page's description, when I put the Japanese music for the GT mode in, the sound effects became broken, as they are in different locations in the gt.ins file which is found in the MENU_IMG.ARC and also contains the s...
- December 29th, 2020, 7:03 am
- Forum: General Chat & Messaging
- Topic: Is it possible to develop an app that runs Namco System 11 ROMs onto a PS1?
- Replies: 2
- Views: 8458
Re: Is it possible to develop an app that runs Namco System 11 ROMs onto a PS1?
I see. Thanks for the reply.
- December 25th, 2020, 7:44 am
- Forum: General Chat & Messaging
- Topic: Is it possible to develop an app that runs Namco System 11 ROMs onto a PS1?
- Replies: 2
- Views: 8458
Is it possible to develop an app that runs Namco System 11 ROMs onto a PS1?
I know, this may be a weird question. Of course it's impossible to run Namco System 12 games on retail PS1 hardware since that arcade system has a higher CPU clock frequency, but I was wondering if it was even theoretically possible to create some sort of emulator for the PS1 that runs Namco System ...
- December 16th, 2018, 8:17 am
- Forum: Hardware
- Topic: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
- Replies: 71
- Views: 298102
Re: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
This is a PCB of the arcade version of Tekken Tag Tournament, which runs on the PS1-based Namco System 12 arcade system, and I noticed it uses the same oscillator as the pre-SCPH-7000 boards outputting 53.693 MHz. Namco System 11 games use it too. https://www.arcade-projects.com/forums/index.php?att...
- July 14th, 2018, 12:41 am
- Forum: Hardware
- Topic: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
- Replies: 71
- Views: 298102
Re: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
It looks like the SEGA Mega Drive/Genesis also uses a 53.693 MHz oscillator for NTSC and a 53.20 MHz one for PAL. So it might be a good idea to salvage an oscillator from a broken MD console, too...

- September 7th, 2017, 12:37 am
- Forum: Hardware
- Topic: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
- Replies: 71
- Views: 298102
Re: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-
I have a question about this. I noticed that when playing my Japanese copy of Gran Turismo 2 on my PAL console, the opening movie will have an audio-video desyncing that increases with time (no desyncing at first, but very noticeable desyncing after a while). Will just getting an RGB cable fix this...
- September 4th, 2017, 1:33 am
- Forum: Hardware
- Topic: PlayStation PAL Series Colour/Color Modification (PAL60)
- Replies: 97
- Views: 344918
Re: PlayStation PAL Series Colour/Color Modification (PAL60)
Here's a picture that explains how to do this mod on an SCPH-102 console:


- September 4th, 2017, 1:18 am
- Forum: Hardware
- Topic: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-18
- Replies: 71
- Views: 298102
Re: [Hardware Mod] NTSC/PAL reference oscillator mod for PU-
I have a question about this. I noticed that when playing my Japanese copy of Gran Turismo 2 on my PAL console, the opening movie will have an audio-video desyncing that increases with time (no desyncing at first, but very noticeable desyncing after a while). Will just getting an RGB cable fix this ...