Search found 145 matches

by Xavi92
January 3rd, 2021, 1:14 pm
Forum: Homebrew (Homepage)
Topic: Airport - WIP
Replies: 22
Views: 67299

Re: Airport - WIP

Lately, I have done some improvements and bugfixes on this game e.g.: CMake support for easier building, fixed some bugs on PSXSDK and a couple of game bugs:
https://github.com/XaviDCR92/Airport/releases/tag/v0.1
by Xavi92
January 1st, 2021, 2:37 pm
Forum: Work Logs / Projects
Topic: GDB server for PCSXR
Replies: 8
Views: 2308

Re: GDB server for PCSXR

gdb-multiarch Exception caught while booting Guile. Error in function "make_objcode_from_file": bad header on object file: "\x7fELF\x02\x01\x01ÿ\x00\x00\x00\x00\x00\x00\x00\x00" gdb-multiarch: warning: Could not complete Guile gdb module initialization from: /usr/share/gdb/guile/gdb/boot.scm. Limit...
by Xavi92
December 31st, 2020, 11:39 am
Forum: Software / Hardware Trading
Topic: PSX Physics
Replies: 3
Views: 692

Re: PSX Physics

IMHO it depends entirely on how complex the physics are and a lot of other factors e.g.: game logic, code optimization, GPU performance, etc. When we wrote Deathball , we implemented circle-to-circle collision, circle-to-polygon collision, gravity and bouncing using fixed-point arithmetic and the ga...
by Xavi92
December 31st, 2020, 10:16 am
Forum: Work Logs / Projects
Topic: GDB server for PCSXR
Replies: 8
Views: 2308

Re: GDB server for PCSXR

First, the gdbstub revision pinned for the submodule no longer exists--it looks like it was removed with a force push or something. I updated it to the latest `master` and now the project checks out and builds OK. More like I forgot to push the commits stored in my computer. :lol: I have just pushe...
by Xavi92
December 14th, 2020, 9:41 am
Forum: Documentation
Topic: Yaroze Tutorial in spanish magazine (SuperJuegos)
Replies: 4
Views: 946

Re: Yaroze Tutorial in spanish magazine (SuperJuegos)

¡Muy interesante! :D

Definitely worth a read for any Spanish reader!
by Xavi92
December 11th, 2020, 3:20 am
Forum: General Chat / Messaging
Topic: Where to start with PSX Development?
Replies: 2
Views: 581

Re: Where to start with PSX Development?

Hi and welcome, iNFeCTioN!

Apart from Psy-Q, there are modern alternatives to it that might be worth considering: viewtopic.php?f=24&t=3702
by Xavi92
December 11th, 2020, 3:14 am
Forum: General Chat / Messaging
Topic: Where should I start?
Replies: 2
Views: 1339

Re: Where should I start?

http://www.psxdev.net/help/psyq_hello_world.html There are modern alternatives to Psy-Q that newcomers should consider. I have listed all the options I am aware of on the following post . Also, you might be also interested in source-level debugging. I released a fork of PCSX-r that allows this for ...
by Xavi92
October 31st, 2020, 1:59 pm
Forum: General Chat / Messaging
Topic: Blade Libs + MIPSGCC + Jum SDK
Replies: 9
Views: 5696

Re: Blade Libs + MIPSGCC + Jum SDK

I'm glad you finally found the issue. But, after two years, new and better SDKs have been created. You should probably use one of them instead of Blade Libs. I have listed them on this thread.
by Xavi92
October 29th, 2020, 6:56 am
Forum: General Chat / Messaging
Topic: Hey there peoples!!! I'm a new guy:)
Replies: 1
Views: 1047

Re: Hey there peoples!!! I'm a new guy:)

Hi JineshM1! We hope you enjoy this community :)
by Xavi92
October 29th, 2020, 5:20 am
Forum: General Chat / Messaging
Topic: Is there a way to make PS1 game today?
Replies: 2
Views: 1335

Re: Is there a way to make PS1 game today?

You have several options: Psy-Q: proprietary, uses outdated versions of the GNU toolchain, lacking C++ support? PSn00bSDK : free software (MPL-licensed), aims for backwards compatibility with Psy-Q. Most feature-complete and actively maintained by LameGuy64. PSXSDK : free software (public domain), n...
by Xavi92
October 27th, 2020, 9:44 am
Forum: Work Logs / Projects
Topic: GDB server for PCSXR
Replies: 8
Views: 2308

Re: GDB server for PCSXR

New bugfixes have been pushed into the repository. Please check them out!
by Xavi92
October 27th, 2020, 9:40 am
Forum: Work Logs / Projects
Topic: GDB boot disc
Replies: 1
Views: 1449

Re: GDB boot disc

It looks very promising! I did something similar for PCSXr for quick debugging. Could you please explain how it works internally?
by Xavi92
October 27th, 2020, 9:34 am
Forum: Miscellaneous / Off Topic
Topic: About a serious security issue with the forum
Replies: 12
Views: 3454

Re: About a serious security issue with the forum

Thanks for not requiring hCaptcha to legitimate users. As for HTTPS, it's not a priority right now for me to add. I will add it at some stage, but for now it's okay without it and it's been running for over 8 years without it. The data from the server to the DNS is encrypted by Cloudflare. That does...
by Xavi92
September 27th, 2020, 12:32 pm
Forum: Miscellaneous / Off Topic
Topic: About a serious security issue with the forum
Replies: 12
Views: 3454

Re: About a serious security issue with the forum

rsoft is hosting a forums site at https://0x7b.de/psxugnd/bbs.php which does not rely on JS or captchas, uses HTTPS and also runs on open source software. I encourage everyone to move towards these forums as long as the admins from psxdev.net do not implement HTTPS and remove captchas on this site o...
by Xavi92
September 27th, 2020, 12:27 pm
Forum: General Chat / Messaging
Topic: Inspiration For A New Game
Replies: 2
Views: 1190

Re: Inspiration For A New Game

Welcome, MisterSixtyFour! :) FYI there's already a low-poly, open-source fighting game called Roll Boss Rush written by one of the members from this forum, isufje: https://invidious.snopyta.org/watch?v=CWAWrG3S5Sk AFAIK he's been writing this video game for more than 10 years using Psy-Q and I canno...
by Xavi92
September 22nd, 2020, 5:41 am
Forum: Miscellaneous / Off Topic
Topic: About a serious security issue with the forum
Replies: 12
Views: 3454

Re: About a serious security issue with the forum

I already complained about the use of plain HTTP on this site back on December last year. Shadow replied but nothing was done so far. I avoid entering this site since this hCaptcha crap was introduced as I do not trust Cloudfare or they privacy-intruding policies. I believe the reason HTTPS is not e...
by Xavi92
July 16th, 2020, 4:51 am
Forum: Work Logs / Projects
Topic: GDB server for PCSXR
Replies: 8
Views: 2308

GDB server for PCSXR

Based on this fork of pcsxr and this dependency-free GDB stub implementation , I have implemented a GDB server for PCSXR to be used with mipsel-unknown-elf-gdb. This allows source-level debugging and usual commands such as breakpoints, reading/writing variables, step into, step over, continue, break...
by Xavi92
June 14th, 2020, 7:14 am
Forum: Work Logs / Projects
Topic: Project Scarlet - My very own 3D engine for the PSX
Replies: 30
Views: 30656

Re: Project Scarlet - My very own 3D engine for the PSX

For context: I'm currently making a small FPS deathmatch game on the PC, which for aesthetic reasons, I'm staying as close as possible to PSX resolution/texture limitations, etc. One day (those famous words! :lol: ) I'd like to have a stab at porting it to real PSX hardware and it's great to see th...
by Xavi92
March 6th, 2020, 8:21 am
Forum: Work Logs / Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 30
Views: 27021

Re: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck

Hi. Thanks for this awesome project! I was playing with psyq and realized it may not be the best way to do things with so many 16 bit utils not working. So I decided to try this. I'm using windows 10 64, I followed the steps but I just can't compile the tools and libs. Calling "make" inside tools, ...
by Xavi92
January 28th, 2020, 4:15 am
Forum: Psy-Q SDK
Topic: Updating PSYQ Compiler and Linker?
Replies: 3
Views: 2698

Re: Updating PSYQ Compiler and Linker?

Is there any ELF PSX SDK that coveres there entire PsyQ features? I don't know if there's a full replacement for Psy-Q, but Lameguy's PSn000bSDK, Fromage's candyk-psx and PSXSDK are good alternatives with different available features. IMHO it is much more sensible to use modern open source tools an...