Search found 8 matches
- October 20th, 2012, 1:43 pm
- Forum: Documentation
- Topic: SPASM Assembler
- Replies: 21
- Views: 104003
Re: spasm assembler
I will concede that is not the only assembler or the best one. It was what I could get a hold of back in the day. Couldn't find PSY-Q so spasm got me where I wanted so I could tinker. I never had problems with it in XP. (If I had my way there would be a simple IDE with built in emulator, not quite a...
- October 1st, 2012, 3:12 pm
- Forum: Documentation
- Topic: SPASM Assembler
- Replies: 21
- Views: 104003
SPASM Assembler
I havent really seen any ASM stuff here yet but here is THE assembler spasm034.zip From the Read Me in the zip file: spASM version 0.2 by Silpheed of Hitmen The first release of my Playstation assembler This assembler still has far to go before it's complete, but I am releasing it now as I think its...
- October 1st, 2012, 2:55 pm
- Forum: Documentation
- Topic: Memory card and Pad info
- Replies: 0
- Views: 17003
Memory card and Pad info
Card Data format
Card and pad pinouts
timing diagrams (as best you can do for a text file
electrical info
data from pad structure for different modes
Don't know where i got it but there is an email in it, probably dead.
Card and pad pinouts
timing diagrams (as best you can do for a text file
electrical info
data from pad structure for different modes
Don't know where i got it but there is an email in it, probably dead.
- October 1st, 2012, 2:49 pm
- Forum: Documentation
- Topic: Playstation Developer's Guide (modified for Caetla)
- Replies: 1
- Views: 36934
Playstation Developer's Guide (modified for Caetla)
This has a lot of good info in it. Granted it has been modified sou you will have to sort through it.
Has a section on the old BBS and a pic of the "new" dual analog controller. Not that long but has lots of useful bits.
Has a section on the old BBS and a pic of the "new" dual analog controller. Not that long but has lots of useful bits.
- October 1st, 2012, 2:30 pm
- Forum: Documentation
- Topic: Everything you wanted to know... by Joshua Walker
- Replies: 1
- Views: 38457
Everything you wanted to know... by Joshua Walker
Everything you wanted to know about the Playstation but were afraid to ask by Joshua Walker I think this guy just lifted all his info from others but it is a very good compilation of what was available in the day. In fact he proabably did us a favor by lifting everything there was to get and putting...
- October 1st, 2012, 2:15 pm
- Forum: Documentation
- Topic: Sony File Format PDF
- Replies: 0
- Views: 21275
Sony File Format PDF
Lots of info about file formats used by sony's stuff. Wish I had the rest of the series. I don't know if this is the same as the fabled FILEFMRT.PDF. Part of the Sony Developer Series March 2000 220 pages Chapter 1: Streaming Audio and Video Data - Describes various file formats for video and audio....
- October 1st, 2012, 2:03 pm
- Forum: Documentation
- Topic: Docs from padua.org
- Replies: 0
- Views: 17001
Docs from padua.org
Part 1 of ? from my stash of docs My favorite go to docs, the big 5 for me. From padua.org except if you go there you can't find them now. [EDIT: found them at http://psx.rules.org/psxrul2.shtml] These are small size flat text files. All very low level stuff and useful for the assembly coder or low ...
- September 30th, 2012, 2:05 pm
- Forum: General Chat & Messaging
- Topic: low level t-shirt
- Replies: 0
- Views: 3556
low level t-shirt
low level because when i dealt in px1 coding i was all assembly all the way. This was back in college (Electrical Engineering). My main way to code was for me was notepad -> spasm -> emulator. Now I dabble in fun little micro controllers like Ti Launchpad, some Atmel and I have the new stellaris lau...