Search found 4 matches
- February 28th, 2022, 11:05 pm
- Forum: Graphics/GPU
- Topic: What are mixed-mode TIMs?
- Replies: 2
- Views: 14226
Re: What are mixed-mode TIMs?
It's in File Format 47.pdf, I concluded that as well, I suppose they are 16-bit size pages to comply with the frame buffer.
- February 7th, 2022, 6:20 pm
- Forum: Graphics/GPU
- Topic: What are mixed-mode TIMs?
- Replies: 2
- Views: 14226
What are mixed-mode TIMs?
This currently doesn't make any sense to me, can you explain what these are ?
Any sample file would be much appreciated.
Any sample file would be much appreciated.

- October 21st, 2015, 7:00 am
- Forum: Sound/SPU
- Topic: Reverse engineering of loop points in VAGs !
- Replies: 0
- Views: 23974
Reverse engineering of loop points in VAGs !
Hi ! Wanted to share this with you as I've discovered it :mrgreen: Detection of loop points in VAGs that continuously plays (aka sampler loop) Using the code from bitMaster floating around on the web, watch for flag no. 6, right before where it watches for no. 7 (EOF) then (value - 56)/2 // value is...
- October 17th, 2015, 9:42 pm
- Forum: Sound/SPU
- Topic: How to retrieve the sample rate of sounds in .VB/.VH files ?
- Replies: 0
- Views: 22580
How to retrieve the sample rate of sounds in .VB/.VH files ?
Hi ! I am working on a modern engine for Wipeout 1 / Wipeout XL, [youtube]http://www.youtube.com/watch?v=SPn4LnSJY2o[/youtube] I am trying to get the sound part working, thanks to the resources on PSXDEV I've been able to get what I want from the docs except for one thing: finding the sample rate of...