Question about timings
Posted: November 2nd, 2013, 4:35 am
Hello,
I've put up a basic thing that mimics the behaviour of an arcade "enter your name" type screen (I've borrowed the alphabet ribbon sprite from the 'abetro' demo found around here in the homebrew section).
I've followed the PAL guidelines in the scee_dev.pdf document and this thread but the input is still too fast to feel correct.
Forcing 25fps with Vsync(2) helps but it's not enough. Forcing a sluggish frame rate isn't the solution.
I can't decide whether this is because a) running this thing into an emulator will always too fast, so I should try on hardware or b) lack of others tricks (artificial waiting timers) to be sure the user won't enter letters too fast or the letter scrolling is too fast.
Any suggestions?
ISO file and source code attached for inspection (btw comments on the code are welcome too!).
thanks
I've put up a basic thing that mimics the behaviour of an arcade "enter your name" type screen (I've borrowed the alphabet ribbon sprite from the 'abetro' demo found around here in the homebrew section).
I've followed the PAL guidelines in the scee_dev.pdf document and this thread but the input is still too fast to feel correct.
Forcing 25fps with Vsync(2) helps but it's not enough. Forcing a sluggish frame rate isn't the solution.
I can't decide whether this is because a) running this thing into an emulator will always too fast, so I should try on hardware or b) lack of others tricks (artificial waiting timers) to be sure the user won't enter letters too fast or the letter scrolling is too fast.
Any suggestions?
ISO file and source code attached for inspection (btw comments on the code are welcome too!).
thanks