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[PROBLEM FONT SYMBOL] FNTPRINT NOT PRINT "¿" AND "ñ"

Posted: May 30th, 2021, 9:32 am
by metalex10
Hello everyone, today I have this problem but I know what it is and why but I don't know how to solve it, here I explain myself
As you know, FNTPRINT () is used to paint the letters on the screen, but as you will also know, the ps1 font is with the US alphabet in English, so logically it has fewer letters and symbols than Spanish and here the problem, which does not paint the symbol "¿" and "ñ"

So is there any possibility to edit the TIM OR the LIBGPU library to edit the FONT.c or FONT.h?

or is it required to do the project in another sdk, I use psyo but I have seen that there is a psxdknoob where a psxgpu library is decompiled, they believe that it is possible to add that library to psyo

Re: [PROBLEM FONT SYMBOL] FNTPRINT NOT PRINT "¿" AND "ñ"

Posted: June 23rd, 2021, 10:22 pm
by inc^lightforce
use PSYQ and draw your own bitmap font with the missing symbols.
if you don't know how to display a bitmap font , have a look into my workshop:
http://www.psxdev.net/forum/viewtopic.p ... =272#p2073

Re: [PROBLEM FONT SYMBOL] FNTPRINT NOT PRINT "¿" AND "ñ"

Posted: July 28th, 2021, 4:42 pm
by Administrator
metalex10 wrote: May 30th, 2021, 9:32 am Hello everyone, today I have this problem but I know what it is and why but I don't know how to solve it, here I explain myself
As you know, FNTPRINT () is used to paint the letters on the screen, but as you will also know, the ps1 font is with the US alphabet in English, so logically it has fewer letters and symbols than Spanish and here the problem, which does not paint the symbol "¿" and "ñ"

So is there any possibility to edit the TIM OR the LIBGPU library to edit the FONT.c or FONT.h?

or is it required to do the project in another sdk, I use psyo but I have seen that there is a psxdknoob where a psxgpu library is decompiled, they believe that it is possible to add that library to psyo
The PlayStation BIOS only has support for Japanese and English characters (as well as some generic ASCII symbols). If you want Spanish, you'll need to make your own font table and rendering system.