melinda (3d tech demo)
Username: mzxtuelkl
Project Title: melinda (3d tech demo)
Time to Complete: 4 Months
SDK: Psy-Q
Genre: Tech Demo
Latest Release: Version 1.0
In Development: No
Initial Release Date: 19-DECEMBER-2021
Last Date Updated: 19-DECEMBER-2021
Controller: Analog
Players: 1
Memory Card: -
Languages: Eng
Region: -
Burn and Play: -
Executable Included: Yes
Source Included: Yes
I started this game project back in late August, but it took me until yesterday to finally bring the 3d code to a point I'm happy with. I'm releasing what I have now as a standalone tech demo, whereas the game I have under development (which will evolve from this tech demo) will hopefully be released one day...
All the game code for this can be found in source/game/game.c. The exe is in the bin folder and it should work fine in Mednafen and in real hardware. There's no polygon subdivision currently and it runs like dog water but those are problems for future me to solve :v
Controls (must use controller with analog sticks):
Left Stick - movement
Right Stick - camera
![Triangle :triangle](./images/smilies/triangle.gif)
R1 - toggle rope
![Square :square](./images/smilies/square.gif)
![Image](https://i.ibb.co/f0hdc1B/3d-techdemo.gif)
I was going to attach 2 ropes to her head and call it "hair physics", but then I realized it's not worth it considering this character is just a placeholder.
EXE and Source Code: https://www.mediafire.com/file/1dwvv1g7 ... mo.7z/file