Well, a little while back I had the idea of adding a serial port to my PSone so that I could test my PSX software on real hardware.
After a bit of searching, I stumbled upon this blog post: http://psx0.wordpress.com/2013/01/22/ps ... nk-serial/
The blog post wasn't very in-depth so I had to search for more info and traced back the marked test pads using a schematic diagram.
Since I didn't have a FT232 on hand I decided to go with a MAX3222(you could use a MAX3232 as well, but I didn't have one of those either).
The first thing I actually did was adding a pseudo-SIO port to my PSone.
The SIO port found on a PSX has some signals inverted, but the signals you can find on the test pads are just right so that you don't have to invert them before feeding them into a max3222.
For the pinout of my pseudo-SIO port I opted to go with an extended PSX SIO pinout. (All the signals are on the same pins as on the PSX but with an additional 5V to play with.)
Here are some photos of that along with annotations:
The whole thing with shield and connector in place:
The finished product looks like this:
The connector isn't actually glued in place but still stays where it should fairly nicely (except when you open the cd cover, but it's nothing major).
I'm going to take photos and document the rs232-3.3v ttl level shifter soon.
If you have any suggestions or comments, feel free to leave them below.

Until then,
rsoft
edit: I've corrected the test pad images as pointed out by JamieK97 as well as (hopefully) improved overall readability of the annotations.