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Competition #02 - Nebula-X

1st December 2012 - 1st June 2013
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t0rxe
C Programming Expert
C Programming Expert
Posts: 139
Joined: Dec 19, 2012
Motto: /\OX[]
PlayStation Model: SCPH-5502
Location: Australia

Competition #02 - Nebula-X

Post by t0rxe » June 1st, 2013, 2:32 pm


Competition #02 - Nebula PSX DEMO

Username: t0rxe
Project Title: Nebula (DEMO)
Time to Complete: N/A
SDK: Psy-Q
Genre: Action
Latest Release: 1.0
In Development: Yes
Initial Release Date: 1/JUNE/2013
Last Date Updated: 1/JUNE/2013
Controller: Control Pad / DUAL-SHOCK
Players: 1 (Multitab support soon!)
Memory Card: 0
Languages: Eng
Burn and Play: Yes
Executable Included: Yes (can be extracted from the .bin using IsoBuster)
Source Included: No

This is a small game I was working on for the Codeblast 13' competition.
I never got around to completing it, so here is an early video of what I was working on.

Originally I was using my Xplorer to develop this, and I hard coded the addresses for the time being.
I had to change the code to include the images and music as external machine code, and for some reason the 'Press Any Button' image has messed up a little underneath... No big deal.

I still plan on finishing this game.

*EDIT* I just noticed that I forgot to add in the PSXDEV.net logo!
Oh well. What can I do now. It's already uploaded...


Here are some images and a video showing an early demo of it running...

Image
Image

[youtube]http://www.youtube.com/watch?v=QEOMc6hSRMA[/youtube]

BIN:
nebula_demo.bin
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"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"

Spipis
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Posts: 39
Joined: Jun 17, 2012

Post by Spipis » June 4th, 2013, 3:40 am

Looks really promising!

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Shadow
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PlayStation Model: H2000/5502
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Post by Shadow » June 8th, 2013, 5:05 pm

Vote bar removed for competition #02 end. This game had a total of 3 votes and came in third place.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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bizarro2011
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Posts: 118
Joined: Mar 27, 2012
Location: Brazil

Post by bizarro2011 » June 10th, 2013, 10:21 pm

keep posting your projects.

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