How to configure Code::Blocks to work with PSXSDK?
Posted: June 1st, 2013, 10:20 pm
Hi
Did anyone tried to do that?
The IDE is very flexible so it's possible probably. Unfortunately i don't know how to set up such exotic compiler stuff like PSYQ in C::B.
Sorry for such a n00bish question but i want to have better conditions to code.
If anyone know how to do that, reply here.
Regards, CosmoGuy .
Did anyone tried to do that?
The IDE is very flexible so it's possible probably. Unfortunately i don't know how to set up such exotic compiler stuff like PSYQ in C::B.
Sorry for such a n00bish question but i want to have better conditions to code.
If anyone know how to do that, reply here.
Regards, CosmoGuy .