Search found 11 matches
- January 2nd, 2023, 1:14 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
This bug in the collision of the spikes near the wall also has in the original game, it happens when a collision in the air near a solid object and the scenery wall is checked.
Two ideas, either one might work:
In the game map: Insert an (invisible) floor tile between the object and wall.
In ...
- January 1st, 2023, 8:00 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Its me again =)
Ive tried it now with a Xstation, PSone, SCPH-5502, SCPH-7502
and a PS2 with modchip, on all consoles i have thid graphic bug =(
I found the problem!
As your consoles are PAL, the framebuffer was set to 256 pixels high and ended up overwriting the color palettes, I made a new ...
- January 1st, 2023, 1:37 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
I noticed the sprite scaling on the rings coming closer on the TV screen. Very nice effect. Managed to find a small bug in the level design too which is that you can get stuck between these spikes. I can give you some code which will detect what GPU model is running so you can enable or disable ...
- January 1st, 2023, 1:28 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Hi =)
i tried the demo on different Ps1 Models like Psone, 7502.
It has the same graphic bug =(
https://www.psxdev.net/forum/download/file.php?mode=view&id=2125
Hello, these graphics bugs are very strange, it seems to be some texture configuration error (tpage, clut), I didn't use ...
- December 30th, 2022, 1:16 pm
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Wow, this is INSANE.
I dont know why, but when you burn the disc and play it on a ps1 there are huge graphic problems, on Duckstation it work perfect.
Did anyone try this on real hardware?
Hi! It was tested and works on SCPH5501, PSONE and SCPH1001, remembering that it is NTSC version, I burn ...
- September 6th, 2022, 10:08 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Very impressive. A few bugs of course as mentioned by another user, but it looks like it's basically flawless.
Original Yamaha YM2612 music from the game would be nice to have playing the audio tracks. If you wanted the newer remixes, you could have an option for it for users to select from ...
- August 7th, 2022, 1:21 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
This looks really good. Is this a completely new development or is it a port of an existing Sonic game engine?
Thanks! It's a port of my port of the sonic engine for snes, I intend to create my own game based on sonic
The feel of everything is spot on. I feel like I'm controlling Sonic ...
- August 7th, 2022, 1:04 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
This looks really good. Is this a completely new development or is it a port of an existing Sonic game engine?
Thanks! It's a port of my port of the sonic engine for snes, I intend to create my own game based on sonic
I've seen that SNES Sonic demo! It was also very impressive. I hope ...
- August 6th, 2022, 9:47 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Thanks! It's a port of my port of the sonic engine for snes, I intend to create my own game based on sonicMottZilla wrote: August 5th, 2022, 2:10 pm This looks really good. Is this a completely new development or is it a port of an existing Sonic game engine?
- August 6th, 2022, 9:41 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
Re: PSX - Sonic1 demo
Amazing. It runs so well. I made it through the end on the SCPH-1000, shows lots of promise.
Bugs:
- Can't die (not even in pits)
- No boss (not yet implemented)
- Ring counter is weird if you loose rings
Cool, I tested it and it ran 100% on my scph5501 and on a PSone, the bugs you saw are ...
- August 5th, 2022, 8:53 am
- Forum: Homebrew (General)
- Topic: PSX - Sonic1 demo
- Replies: 34
- Views: 153947
PSX - Sonic1 demo
hr
PSX Sonic The Hedgehog - demo
hr
Username: TiagoSC
Project Title: PSX-Sonic
Time to Complete: 2 months
SDK: Psy-Q + Custom
Genre: Game
Latest Release:
In Development: Yes
Initial Release Date: 04-AUGUST-2022
Last Date Updated: 04-AUGUST-2022
Controller: DIGITAL
Players: 1
Memory Card ...
PSX Sonic The Hedgehog - demo
hr
Username: TiagoSC
Project Title: PSX-Sonic
Time to Complete: 2 months
SDK: Psy-Q + Custom
Genre: Game
Latest Release:
In Development: Yes
Initial Release Date: 04-AUGUST-2022
Last Date Updated: 04-AUGUST-2022
Controller: DIGITAL
Players: 1
Memory Card ...