Search found 3 matches
- March 7th, 2014, 6:45 am
- Forum: Work Logs & Projects
- Topic: Compilation Woes
- Replies: 4
- Views: 14490
Re: Compilation Woes
Awesome! Tried your CTI and using a fade to black effect I have discovered that my custom STRs are freezing at the end of playback. Still figuring out what's causing it.
- March 4th, 2014, 11:28 pm
- Forum: Work Logs & Projects
- Topic: Compilation Woes
- Replies: 4
- Views: 14490
Re: Compilation Woes
Thank you for your response, t0rxe! I've used a smaller game as to not spam this page so much. :)
Disc XA_PSX
LeadIn XA
Empty 1000
PostGap 150
EndTrack
Track XA
Pause 150
Volume ISO9660
SystemArea lic.bin
PrimaryVolume
SystemIdentifier "PLAYSTATION"
VolumeIdentifier ...
Disc XA_PSX
LeadIn XA
Empty 1000
PostGap 150
EndTrack
Track XA
Pause 150
Volume ISO9660
SystemArea lic.bin
PrimaryVolume
SystemIdentifier "PLAYSTATION"
VolumeIdentifier ...
- March 3rd, 2014, 2:29 pm
- Forum: Work Logs & Projects
- Topic: Compilation Woes
- Replies: 4
- Views: 14490
Compilation Woes
Hey all! I am new to this forum and have decided to ask for help with a compilation disc I've been having trouble with for a little while now for a little fun and late 90s nostalgia! I've been using Loser's PSX Menu 1.5 to load a ripped version of a certain horror game but I appear to be making a ...