Search found 309 matches

by gwald
Today, 11:42 am
Forum: Miscellaneous & Off Topic
Topic: Viewing TMD & VDF vertex animations?
Replies: 1
Views: 164

Re: Viewing TMD & VDF vertex animations?

I'm sure you guys have the Sony PSX SDK, there's a win3 program that creates the VDF files.... but all it is is vertex differential information, aka vertex animation. I don't know if Sony animation program can play just TMD & VDF animation only.... I think it requires the full working set up, ie...
by gwald
August 23rd, 2024, 10:02 pm
Forum: Work Logs & Projects
Topic: SIOCONS compatible USB Cable
Replies: 66
Views: 157241

Re: SIOCONS compatible USB Cable

They sell it on ebay, user chrisctv https://www.ebay.fr/sch/i.html?item=335424165247&rt=nc&_ssn=chrisctv They also sell a Net Yaroze Access Card replacement. There's also the CP2102N https://www.adafruit.com/product/5335 Which I think would make for a great alternative to the FTDI. I'm not 1...
by gwald
August 23rd, 2024, 9:36 pm
Forum: Work Logs & Projects
Topic: Thesis about a PS1 Game Engine
Replies: 15
Views: 15062

Re: Thesis about a PS1 Game Engine

Congratulations on completing your thesis, I listened to it while driving for a few hours... it was interesting. Two things stuck with me... The reason why I mentioned Die Hard Trilogy wasn't because of their custom DOS tools, back then writing custom tools and converters was as normal as writing th...
by gwald
August 8th, 2024, 11:57 pm
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 54
Views: 106274

Re: Reverse Engineering the PSX Copy Protection (Wobble Groove)

Wow, this is very impressive!
Amazing work, thanks for keeping us posted :)
by gwald
August 8th, 2024, 11:51 pm
Forum: Examples (Psy-Q)
Topic: TMD loading, transformation and lighting
Replies: 1
Views: 746

Re: TMD loading, transformation and lighting

This is very cool!
Have you tried it with PsyCross? It's a PC(SDL2) layer for psyq.
I think in theory it should work!
https://github.com/OpenDriver2/PsyCross ... 66b833417a
by gwald
August 8th, 2024, 11:04 pm
Forum: General Chat & Messaging
Topic: Weird question about Net Yaroze Dev and Emulators
Replies: 9
Views: 4425

Re: Weird question about Net Yaroze Dev and Emulators

It depends on what you want to do. If you want to spend about a year or two learning the full pro SDK and rolling your own 2D/3D framework and then a game engine on top of that, and then finally a game, then go pro. If want to use Sony's high level libraries, and save yourself from learning the low...
by gwald
July 11th, 2024, 10:21 pm
Forum: Work Logs & Projects
Topic: Thesis about a PS1 Game Engine
Replies: 15
Views: 15062

Re: Thesis about a PS1 Game Engine

Using emulators is great to develop with... but I still wouldn't trust any of them 100%. Somethings emulators do too fast or too slow, the only 100% way to see results is on hardware, I dont think that will change anytime soon. Here is the full interview of Will and the article it was from: http://n...
by gwald
July 1st, 2024, 9:22 pm
Forum: General Chat & Messaging
Topic: Weird question about Net Yaroze Dev and Emulators
Replies: 9
Views: 4425

Re: Weird question about Net Yaroze Dev and Emulators

It depends on what you want to do. If you want to spend about a year or two learning the full pro SDK and rolling your own 2D/3D framework and then a game engine on top of that, and then finally a game, then go pro. If want to use Sony's high level libraries, and save yourself from learning the lowe...
by gwald
June 14th, 2024, 12:28 pm
Forum: General Chat & Messaging
Topic: Weird question about Net Yaroze Dev and Emulators
Replies: 9
Views: 4425

Re: Weird question about Net Yaroze Dev and Emulators

You dont need virtual pc, the VM images will work in linux on either VMWare or Virtual Box.
by gwald
June 14th, 2024, 12:22 pm
Forum: General Chat & Messaging
Topic: Hello everybody
Replies: 1
Views: 1540

Re: Hello everybody

Hello welcome Tim.
You will have fun programming PSX, no doubt!
by gwald
June 12th, 2024, 11:19 am
Forum: General Chat & Messaging
Topic: Vai trò thi?t y?u c?a cây xanh trong d?i s?ng con ngu?i
Replies: 1
Views: 1544

Re: Hello

Welcome.
GameMaker language might be helpful in PS1
by gwald
June 12th, 2024, 10:59 am
Forum: General Chat & Messaging
Topic: Weird question about Net Yaroze Dev and Emulators
Replies: 9
Views: 4425

Re: Weird question about Net Yaroze Dev and Emulators

Hi welcome,

There's a Psyq (pro dev SDK) focused VM: https://www.psxdev.net/help/virtual_machine.html
There is also a Net Yaroze focused VM: https://archive.org/details/net-yaroze- ... xp-vm-2022

no$psx works well in winXP and in VM's.
by gwald
June 4th, 2024, 1:12 am
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 54
Views: 106274

Re: Reverse Engineering the PSX Copy Protection (Wobble Groove)

Thanks for the reply... amazing research and work :clap I can change the EFM rate when I want while burning so I can increase the disc speed only in the lead-in and decrease by little steps until reaching the program area. By doing that, it's still possible to get almost the full 80min. This is very...
by gwald
June 4th, 2024, 12:30 am
Forum: CD-ROM
Topic: First LibCrypt CDROM Discovered!
Replies: 7
Views: 6699

Re: First LibCrypt CDROM Discovered!

Cool :)
Thank you, so it's a SCEE disc with libCrypt. no$psx was correct, a misconception that it was on a Net Yaroze disc.
by gwald
May 30th, 2024, 8:03 pm
Forum: NO$PSX Emulator
Topic: NO$PSX V2.2 Released (16th Dec 2022)
Replies: 17
Views: 37549

Re: NO$PSX V2.2 Released (16th Dec 2022)

I thought I posted here also, haven't been able to use version 2.2... instant crash, win10 running fine under VMWare. v2.1 has no problems. error.png I think I told you about it?? and it was related to the command line, it seems to work when using the File -> Open menu. I think I tested it with this...
by gwald
May 30th, 2024, 7:24 pm
Forum: CD-ROM
Topic: First LibCrypt CDROM Discovered!
Replies: 7
Views: 6699

Re: First LibCrypt CDROM Discovered!

What happened? From what I've gathered, the Yaroze consoles were sold via mail order, with only 1000 consoles sold in europe, but more were sold in usa and japan. Hey man, Any chance of bumping that thread, I'm not a member and I'm curious if those disc booted on PAL retail psx. http://forum.redump...
by gwald
May 26th, 2024, 2:30 am
Forum: General Chat & Messaging
Topic: Hi guys I want some information
Replies: 2
Views: 3015

Re: Hi guys I want some information

Hi welcome.
I use eclipse, but VS code should work, I know that's what they use with psyq-nugget.
The psyq discs on archive.org have a lot of samples, I dont know if the VM has them.
by gwald
May 26th, 2024, 12:21 am
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 54
Views: 106274

Re: Reverse Engineering the PSX Copy Protection (Wobble Groove)

Thanks for the detailed reply, I read it several times to understand this better :) They read the data of the CDR, that's what I assumed also, so it's strange to me that the Detal guy modified a CDR burner, unless Datel disc's are CDR's?? He did say "CD-R masteringhouse".... I doubt it! :s...
by gwald
May 18th, 2024, 1:07 pm
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 54
Views: 106274

Re: Reverse Engineering the PSX Copy Protection (Wobble Groove)

This is probably the only way going forward to get a PSX booting CD. I noticed the screenshot of the Detal guy mentions also modifying a CDR ATIP track. Can a glass master be made direct from the CDR? If I understand this correctly: 1) You would modify a CD burner to burn with the laser turning on a...