Search found 2 matches
- June 7th, 2019, 8:13 am
- Forum: Homebrew (General)
- Topic: n00bDEMO - Demo made using my own SDK
- Replies: 21
- Views: 67053
Re: n00bDEMO - Demo made using my own SDK
and besides tutorials and examples, would be great seeing a kind of game development contest (perhaps organized here in this forum, in some thread?), not only for promoting such amazing development tool in the ps1 retro scene, as helping keeping ps1 alive with new stuff created
- June 7th, 2019, 8:09 am
- Forum: Homebrew (General)
- Topic: n00bDEMO - Demo made using my own SDK
- Replies: 21
- Views: 67053
Re: n00bDEMO - Demo made using my own SDK
i wonder how easily would be using it combined with BaCon (for all that people that don’t enjoy coding in C), use simple low-poly models converted from .obj files (exported from Blender, for example), etc. - if people can help sharing tutorials (specially on GNU/Linux, and using software-libre onl...