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Search found 1895 matches

by Shadow
September 12th, 2023, 3:00 am
Forum: Research
Topic: Reverse Engineering the PSX Copy Protection (Wobble Groove)
Replies: 41
Views: 53641

Re: Reverse Engineering the PSX Copy Protection (Wobble Groove)

Try a PU-7 or PU-8 board with the analog servos and adjust the laser power slightly since CD-R's require more gain ;)
by Shadow
August 16th, 2023, 3:16 pm
Forum: General Chat & Messaging
Topic: psxdev.net slow loading and timeouts
Replies: 4
Views: 1315

Re: psxdev.net slow loading and timeouts

I couldn't find anything in the database. The issue might be on your end because multiple test sites worked fine with a paint time of approximately 1.5 seconds. Here is a result from Germany: https://www.webpagetest.org/result/230816_BiDc71_35W/
by Shadow
August 5th, 2023, 11:20 am
Forum: General Chat & Messaging
Topic: psxdev.net slow loading and timeouts
Replies: 4
Views: 1315

Re: psxdev.net slow loading and timeouts

Strange. It could be from the database side. I'll check it out.
by Shadow
July 29th, 2023, 1:41 am
Forum: Graphics/GPU
Topic: Batch STR Converter
Replies: 1
Views: 1074

Re: Batch STR Converter

Why go to all that trouble when you can just use FFMPEG. Run the batch below and then merge the WAV and AVI in MC32.EXE to produce the STR.

Code: Select all

@ECHO OFF
CLS
ffmpeg -i input.mp4 -vcodec rawvideo -s 320x256 -r 25 -an output.avi
ECHO.
ffmpeg -i input.mp3 -acodec pcm_s16le -vn output.wav
PAUSE
by Shadow
July 25th, 2023, 3:13 pm
Forum: CD-ROM
Topic: questions about BULIDCD
Replies: 11
Views: 1739

Re: questions about BULIDCD

nocash wrote: July 25th, 2023, 2:49 pm I have never used that buildcd tool. But you can easily find info when searching for buildcd + cdda.
But please consider to use the correct spelling. It's called buildcd (like B-U-I-L-D), not bulidcd (B-U-L-I-D).
If you are having trouble using BUILDCD, then try the MKPSXISO tool.
by Shadow
July 21st, 2023, 5:00 pm
Forum: NO$PSX Emulator
Topic: NO$PSX Bios on PS3
Replies: 2
Views: 1141

Re: NO$PSX Bios on PS3

hey you german shit, why don't you even react on me? no cash, you have not better deserved. stupid liars and idiots. shame on you Please don't talk to other members like that :naughty Warning issued :!: I'm surprised a custom BIOS written for NO$PSX even works on such a questionable emulator for th...
by Shadow
July 21st, 2023, 2:08 pm
Forum: General Chat & Messaging
Topic: Helping to Cover the costs
Replies: 1
Views: 845

Re: Helping to Cover the costs

Only taking BTC :(
by Shadow
July 4th, 2023, 6:06 pm
Forum: General Chat & Messaging
Topic: Few homebrew games on PlayStation
Replies: 1
Views: 1032

Re: Few homebrew games on PlayStation

Davide_G wrote: July 4th, 2023, 4:24 pm In your opinion, why are there very few homebrew games for PlayStation compared to other consoles (such as the Sega Saturn), despite it being one of the most popular and easy-to-program consoles?
Maybe because it's too easy and the Saturn provides a greater challenge? :shrug
by Shadow
June 29th, 2023, 2:01 am
Forum: Upcoming Events and News
Topic: Website Updates and News
Replies: 80
Views: 204504

Re: Website Updates and News

Over 2,000 members are now a part of our forums! :flag
by Shadow
June 28th, 2023, 4:54 pm
Forum: Psy-Q SDK
Topic: Linker error: Symbol not defined
Replies: 4
Views: 1276

Re: Linker error: Symbol not defined

Don't include libmcrd.lib unless you need it as it'll just bloat your CPE/EXE. The same goes for any other libs if you're not using them. Not sure what's going on, but try replacing libsn.lib with the 4.6 version instead. It looks like mine is from Wednesday, 28 July 1999 compared to Friday, 18 Febr...
by Shadow
June 27th, 2023, 12:13 pm
Forum: Graphics/GPU
Topic: TIM transparency
Replies: 14
Views: 2230

Re: TIM transparency

nocash wrote: June 26th, 2023, 5:48 am Hey, guys, that was a joke.
What were the four most popular drinks in the middle ages? Answer:

Code: Select all

   I   Liquid
   II  Beer
   III Wine
   IV  Coca Cola
I don't know about you but I'll have a nice cold glass of liquid :lol:
by Shadow
June 27th, 2023, 11:59 am
Forum: Psy-Q SDK
Topic: Linker error: Symbol not defined
Replies: 4
Views: 1276

Re: Linker error: Symbol not defined

What's your PSYQ.INI file look like? This is mine for 4.7. [ccpsx] stdlib=libgs.lib libgte.lib libgpu.lib libspu.lib libsnd.lib libetc.lib libapi.lib libsn.lib libc.lib libcd.lib libcard.lib libmath.lib libds.lib libpress.lib libpad.lib libtap.lib libgun.lib libsio.lib libmcrd.lib compiler_path=C:\p...
by Shadow
June 25th, 2023, 12:37 pm
Forum: Graphics/GPU
Topic: TIM transparency
Replies: 14
Views: 2230

Re: TIM transparency

Colour multiply seems to have the most realistic effect, but don't use emulation when experimenting with 3D especially in the field of lighting. Always use real hardware for proper accurate results.
by Shadow
April 24th, 2023, 4:42 am
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] PlayStation 1 BIOS Collection
Replies: 129
Views: 3576265

Re: [DOWNLOAD] PlayStation 1 BIOS Collection

I would like to do that, but I don't want to risk taking appart my PS1. The last one I took appart, the connector for the disc drive broke off the board. I've had that happen too. It's due to a lack of solder paste from the factory which Sony used to manufacture the PlayStation 1. All you gotta' do...
by Shadow
April 21st, 2023, 1:55 am
Forum: Graphics/GPU
Topic: Black & white image on SCPH-1002 and there is no pointer
Replies: 9
Views: 1849

Re: Black & white image on SCPH-1002 and there is no pointer

The flux used by the factories Sony went with isn't water soluble. Alcohol will help dissolve it, but you'll need to use something like a toothbrush to help assist with breaking it down further into the solution.

There is no service manual for the PU-7 or PU-8.
by Shadow
April 20th, 2023, 4:41 pm
Forum: CD-ROM
Topic: Adjusting and Calibrating your Laser
Replies: 4
Views: 17110

Re: Adjusting and Calibrating your Laser

Hi Shadow, Could you give us a complete specification? I need RV703 in my SCPH-5502. There's a service manual for the 5502. If you don't know where it is, just probe with your scope until you come across the eye pattern on the test points near the CD-ROM ribbon header on the mainboard. Just be care...
by Shadow
April 20th, 2023, 3:44 pm
Forum: Members Downloads
Topic: PS1 Menu+Trainer Tool v2.6
Replies: 102
Views: 27231

Re: PS1 Menu+Trainer Tool v2.4

NO$PSX and DuckStation are far more close to real emulation than pSX Fin (this emulator has not been updated in many years). The closest however so far to real hardware would have to be Xebra.
by Shadow
April 20th, 2023, 3:36 pm
Forum: Graphics/GPU
Topic: Black & white image on SCPH-1002 and there is no pointer
Replies: 9
Views: 1849

Re: Black & white image on SCPH-1002 and there is no pointer

I'm certain they're just covered in old flux. It's difficult to tell without either cleaning them or testing them with a multimeter. As NO$CASH said, they're just inductors and they're cheap to replace anyway. Also check the RGB (colour) encoder chip which also looks like it's covered in the burnt f...
by Shadow
March 22nd, 2023, 1:31 am
Forum: Hardware
Topic: Is it possible to debug PS1 code with an XPlorerFX ?
Replies: 3
Views: 1383

Re: Is it possible to debug PS1 code with an XPlorerFX ?

To debug, use NO$PSX with the Psy-Q symbols. However, for basic debugging just adding printf() will suffice.