Hey all,
I'm trying to use no$psx to do some PS1 debugging, but the object list in the vram viewer goes blank a few seconds after starting a game. Unfortunately, neither duckstation nor pcsx-r have this functionality. It provides a lot of useful information when working, and I'm kind of up a creek without it.
Is there a solution that doesn't involve downgrading to Win 10 or running a VM? I've tried playing with the application's scaling and compatibility settings via its Windows properties to no success.
At boot time:
A few seconds later:
VRAM Object List blank in Windows 11
VRAM Object List blank in Windows 11
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I have never heard about that problem.
Does it occur when the scrollbar gets displayed? The scrollbar does also look kinda distorted, unless that's an intended "minimalistic" appearance. The dots and vertical lines look as if it's only displaying the leftmost pixel of the text strings, but I have no idea why. Does win11 have new features for reconfiguring the texg width?
Does it happen with all psx games? Does the tree view in no$psx filesystem viewer window have similar problems? If you have any NDS games, does the 3d/vram viewer in no$gba have that problem, too?
Does it occur when the scrollbar gets displayed? The scrollbar does also look kinda distorted, unless that's an intended "minimalistic" appearance. The dots and vertical lines look as if it's only displaying the leftmost pixel of the text strings, but I have no idea why. Does win11 have new features for reconfiguring the texg width?
Does it happen with all psx games? Does the tree view in no$psx filesystem viewer window have similar problems? If you have any NDS games, does the 3d/vram viewer in no$gba have that problem, too?
It does seem to coincide with the scroll bar appearing, and yes, the tree view in the filesystem viewer has the same issue. I don't have many other PS1 ISOs on-hand to test with but I'm working with another developer who's experienced the same issue, and there's a post on RHDN's forum talking about it as well: https://www.romhacking.net/forum/index. ... ic=39098.0 So I'd imagine it's an issue with multiple games.
I had some... really interesting experiences trying to resize the debugger window today. It kept trying to snap way beyond the left-hand side of my main display. It's really hard to describe but it'd grow vertically as it grew horizontally, despite my only trying to stretch it wider, not taller.
I tried no$gba with Dementium - The Ward, and the 3D/RE pane seemed to work fine.
For what it's worth, no$gba 3.05 and no$psx 2.2.
I had some... really interesting experiences trying to resize the debugger window today. It kept trying to snap way beyond the left-hand side of my main display. It's really hard to describe but it'd grow vertically as it grew horizontally, despite my only trying to stretch it wider, not taller.
I tried no$gba with Dementium - The Ward, and the 3D/RE pane seemed to work fine.
For what it's worth, no$gba 3.05 and no$psx 2.2.
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