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NO$PSX Feature Requests

Posted: August 13th, 2017, 3:57 pm
by Shadow
NO$PSX - Highly Requested Features


- Have the ability to debug CPE files that have been compiled under Psy-Q with the '-g' command (via CCPSX) which will use the Psy-Q *.SYM (symbol files) to debug the source code in real-time (exactly like a DTL-H2000) [Requested by: Shadow & LameGuy64]

- Display 'cop2' instructions in the debugger as GTE commands (RTPT, NCLIP, etc) as well as displaying 'cop2' registers as regular r0-r31 registers or 'C2_*' macros that represents the register's purpose (C2_XY0, C2_Z0, etc like when writing GTE routines in assembly with the macro headers in the official development kit) [Requested by: LameGuy64].

Re: NO$PSX Feature Requests

Posted: August 21st, 2017, 12:49 am
by Gh0stBlade
I've been asking for this feature several times over the years. I hope No$psx in the future can emulate sio parallel port. This will allow running games which attempt to retrieve files from a PC via PCOpen/PCClose etc.

Re: NO$PSX Feature Requests

Posted: August 26th, 2017, 6:55 pm
by gwald
2nd controller support would be very nice? :/

Re: NO$PSX Feature Requests

Posted: November 2nd, 2017, 11:38 pm
by Someone
Wireframe rendering as a debug feature is really needed.

Re: NO$PSX Feature Requests

Posted: February 19th, 2018, 1:30 am
by Shadow
Real-time debugging support on a real PlayStation would be awesome. At the moment, I think "Upload a PS-EXE" only uploads to the PSX's RAM. It doesn't actually allow you to debug the program running I don't believe.

I'd also really like to see the GUI re-designed to something more like S.N System's design.

Re: NO$PSX Feature Requests

Posted: April 6th, 2018, 11:52 pm
by Shadow
There is a major bug in NO$PSX V2.0 which is that the TOC (Table of Contents) is not being updated correctly: viewtopic.php?f=59&t=1499&p=14158#p14340

Re: NO$PSX Feature Requests

Posted: May 25th, 2018, 11:08 am
by Squaresoft74
Uploading exe to Xplorer / Xplorer FX, no matter what original rom version they had, worked flawlessly and the upload is damn fast and stable compared to X-killer. :clap
Great work with that stuff, thank you very much for this. :praise
Maybe Caetla roms support could be considered in later release ?

Re: NO$PSX Feature Requests

Posted: May 26th, 2018, 2:48 pm
by ViLXDRYAD
being able search for ascii strings and for values changed over a step would be incredibly useful imo

Re: NO$PSX Feature Requests

Posted: August 12th, 2019, 3:22 pm
by celophi
Memory breakpoints on read/write would be heaven.