Anyone? does the whole PSYQ run @

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inc^lightforce
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I am a: Programmer Windows+PS1, GFX Artist
PlayStation Model: Black
Location: Germany

Anyone? does the whole PSYQ run @

Post by inc^lightforce » April 16th, 2021, 9:03 am

Hi folks,

currently i am programming a: Patcher - Demo - Trainer Windows Tool.

With the final version you are able to create a loader for your desired PlayStation 1 Game.

now i have programmed a Tool that i need for my project as an dll file later.

The tool is known for some, as "rnc.exe" (just simply a ps1.exe EXE Packer from the old Amiga Times.)
the one that exist is ONLY a 32 Bit Version.

Now i have written a x64 Version of it:
Image
Tested with some Patches and works very well.

Now to my Question:
is it possible to use the PSYQ SDK with an x64 Windows System? have any one use it successfully? if NOT,
i'll code the all in one tool only for x86 systems but it would be really nice, if it can be also used with Windows 10 x64.

cheers

and thanx for positive replies

inc

@Shadow: can you add following Smiley to the forum: Image
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kernex
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Post by kernex » April 25th, 2021, 2:24 am

I'm using PSYQ on my Windows 7 64-bit machine. I replace some executables in bin folder with executables available here in forum. And I'm using also DOSBox only to run RSDLINK converter.
I'm using also MKPSXISO from Lameguy to build the image ISO.

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inc^lightforce
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Psy-Q Enthusiast
Psy-Q Enthusiast
Posts: 248
Joined: Mar 07, 2013
I am a: Programmer Windows+PS1, GFX Artist
PlayStation Model: Black
Location: Germany

Post by inc^lightforce » April 25th, 2021, 8:23 am

thanks for reply. i think i found a complete working windows 10 x64 PSYQ SDK.
must test all Options now.

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