COMPILING WITH TIM AND TMD (EMULADOR) MAKE OFF

Members research, findings and information that can be useful towards the PlayStation 1.
Post Reply
User avatar
bizarro2011
Serious PSXDEV User
Serious PSXDEV User
Posts: 118
Joined: March 27th, 2012, 9:09 pm
Skype: abernardo2011
Location: Brazil

COMPILING WITH TIM AND TMD (EMULADOR) MAKE OFF

Post by bizarro2011 » April 23rd, 2013, 1:28 am

COMPILE YOUR HOMEBRES AND JOIN THE COMPETITION

Image

WATCH VIDEO
https://www.youtube.com/watch?feature=p ... BvB5xfhw#!

User avatar
t0rxe
C Programming Expert
C Programming Expert
Posts: 140
Joined: December 19th, 2012, 8:08 pm
IRC: t0rxe
Motto: /\OX[]
PlayStation Model: SCPH-5502
Location: Australia

Re: COMPILING WITH TIM AND TMD (EMULADOR) MAKE OFF

Post by t0rxe » April 23rd, 2013, 2:28 am

That's a Net Yaroze example that Sony developed.
"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"

User avatar
bizarro2011
Serious PSXDEV User
Serious PSXDEV User
Posts: 118
Joined: March 27th, 2012, 9:09 pm
Skype: abernardo2011
Location: Brazil

Re: COMPILING WITH TIM AND TMD (EMULADOR) MAKE OFF

Post by bizarro2011 » April 23rd, 2013, 7:28 am

OF COURSE, I KNOW, THIS IS THE COMPILING IN EMULATOR

User avatar
CosmoGuy
Serious PSXDEV User
Serious PSXDEV User
Posts: 90
Joined: May 30th, 2012, 1:22 am
I am a: Student, Programmmer, graphic 3d+2d
PlayStation Model: SCPH-7502
Skype: kamilm1222
Steam: amiga3000

Re: COMPILING WITH TIM AND TMD (EMULADOR) MAKE OFF

Post by CosmoGuy » May 12th, 2013, 11:19 pm

Any text version about "how to" with normal IDE such CodeBlocks :) ?
Image

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests