[DOWNLOAD] MEDITOR.EXE and ABOARD.EXE

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Shadow
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Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

[DOWNLOAD] MEDITOR.EXE and ABOARD.EXE

Post by Shadow » September 14th, 2015, 4:35 pm

Material Editor - Version 2.01ae. (C) 1994/1995/1996 Sony Computer Entertainment Inc. All Rights Reserved.

See Chapter 8 in the file "3DGRAPH.PDF" (page 101) for what the software can do.
It is focused for use solely in 3D development.
Note that it will only run if you have the Graphic Artist Board installed.
ABOARD.EXE is included so that if you have the Graphic Artist Board, you may change addresses.

Special thanks to Jackhead for this one! :praise

*UPDATE 20/SEPTEMBER/2015*
We are attempting to disassemble MEDITOR.EXE for use without a Graphic Artist Board, but we are finding it extremely difficult as it is a very old 16-bit "New Executable". We can't get a disassembler to disassemble it correctly. More news soon :flag

download/file.php?mode=view&id=679
download/file.php?mode=view&id=732
Attachments
MEDITOR_CRACKED.zip
(144.51 KiB) Downloaded 419 times
MEDITOR.ZIP
(187.23 KiB) Downloaded 444 times
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

User avatar
Shadow
Admin / PSXDEV
Admin / PSXDEV
Posts: 2233
Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

Re: [DOWNLOAD] MEDITOR.EXE and ABOARD.EXE

Post by Shadow » December 20th, 2015, 3:26 am

*UPDATE 20/DECEMBER/2015*
Cracked it with special thanks to Dax. The program runs without the Artist Board, but you can't do anything because it seems like the Artist Board did some pre-rendering/calculating which the program needs to function correctly. The cracked version may be downloaded from the initial post.

Image
Attachments
meditor_cracked.png
(36.56 KiB) Not downloaded yet
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

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